Menu
Home
Post new thread
What's new
Latest activity
Authors
Community
Post new thread
Create wiki page
Community supporters
All threads
Latest threads
Hot threads
New posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Wiki
Pages
Latest activity
Resources
Latest reviews
Search resources
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Chat/Discord
EN Publishing
EN5ider
Level Up: Advanced 5E
Podcast
Log in
Register
What's new
Search
Search
Search titles only
By:
Post new thread
Create wiki page
Community supporters
All threads
Latest threads
Hot threads
New posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Menu
Log in
Register
Install the app
Install
NOW LIVE FOR 14 DAYS ONLY! --
Enchanted Trinkets II for D&D 5th Edition
on Kickstarter! More enchanted trinkets for your 5th Edition game in a new softcover compilation!
log in
or
register
to remove this ad
Home
Community
General Tabletop Discussion
*Dungeons & Dragons
Greater Invis and Stealth checks, how do you rule it?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Oofta" data-source="post: 8097026" data-attributes="member: 6801845"><p>Whether you can do most of those things are not covered by the rules and therefore up to the DM. I agree that some rules like HP are simplifications of reality.</p><p></p><p>But the rules do not, cannot and don't even try to cover all scenarios. When they did in 3.x it was a never ending rabbit hole. In 4 they used board game rules*. In 5E they leave it up to each group to determine what makes sense for them.</p><p></p><p>*<em>Sort of, it's complicated</em>.</p></blockquote><p></p>
[QUOTE="Oofta, post: 8097026, member: 6801845"] Whether you can do most of those things are not covered by the rules and therefore up to the DM. I agree that some rules like HP are simplifications of reality. But the rules do not, cannot and don't even try to cover all scenarios. When they did in 3.x it was a never ending rabbit hole. In 4 they used board game rules*. In 5E they leave it up to each group to determine what makes sense for them. *[I]Sort of, it's complicated[/I]. [/QUOTE]
Insert quotes…
Verification
Post reply
Home
Community
General Tabletop Discussion
*Dungeons & Dragons
Greater Invis and Stealth checks, how do you rule it?
Top