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General Tabletop Discussion
*Dungeons & Dragons
Greater Invis and Stealth checks, how do you rule it?
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<blockquote data-quote="Flamestrike" data-source="post: 8098503" data-attributes="member: 6788736"><p>Well yeah. In combat creatures are either hidden relative to at least 1 other creature, or they're not.</p><p></p><p>And (by default) you're not hidden unless:</p><p></p><p>1) You were using Stealth before combat and other creatures in the combat failed to notice you when initiative was rolled, or</p><p>2) You take the Hide action on your turn and succeed in your Stealth check, or</p><p>3) The DM makes a ruling otherwise due to exceptional circumstances not contemplated in the context of a standard combat environment.</p><p></p><p>Moving 100' away on your turn while invisible and attacking that turn is not an exceptional circumstance that removes the requirement for a Stealth check to Hide via the Hide action.</p><p></p><p>Neither is casting Invisibility and then flying 30' straight up.</p><p></p><p>In both cases combatants can attack you this turn (at disadvantage) but they don't get opportunity attacks against you as you move away and cant target you with most spells and special abilities. Your very rough location is known with enough precision to allow wild swings in your direction, or shots fired in that direction.</p><p></p><p>The actions above have taken you a few seconds at most, and are largely simultaneous with the attacks coming back at you.</p><p></p><p>If you want to take advantage of your invisibility and Hide, <strong>you can attempt to do so at ANY time on your turn now you're invisible.</strong></p><p></p><p>If you dont want to be Stealthy while invisible you dont have to, but the game will assume your very rough position is generally known by nearby creatures until you decide to do so.</p></blockquote><p></p>
[QUOTE="Flamestrike, post: 8098503, member: 6788736"] Well yeah. In combat creatures are either hidden relative to at least 1 other creature, or they're not. And (by default) you're not hidden unless: 1) You were using Stealth before combat and other creatures in the combat failed to notice you when initiative was rolled, or 2) You take the Hide action on your turn and succeed in your Stealth check, or 3) The DM makes a ruling otherwise due to exceptional circumstances not contemplated in the context of a standard combat environment. Moving 100' away on your turn while invisible and attacking that turn is not an exceptional circumstance that removes the requirement for a Stealth check to Hide via the Hide action. Neither is casting Invisibility and then flying 30' straight up. In both cases combatants can attack you this turn (at disadvantage) but they don't get opportunity attacks against you as you move away and cant target you with most spells and special abilities. Your very rough location is known with enough precision to allow wild swings in your direction, or shots fired in that direction. The actions above have taken you a few seconds at most, and are largely simultaneous with the attacks coming back at you. If you want to take advantage of your invisibility and Hide, [B]you can attempt to do so at ANY time on your turn now you're invisible.[/B] If you dont want to be Stealthy while invisible you dont have to, but the game will assume your very rough position is generally known by nearby creatures until you decide to do so. [/QUOTE]
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Greater Invis and Stealth checks, how do you rule it?
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