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General Tabletop Discussion
*Dungeons & Dragons
Greater Invis and Stealth checks, how do you rule it?
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<blockquote data-quote="Ovinomancer" data-source="post: 8098587" data-attributes="member: 16814"><p>Kudos, you've reached what I thought the obvious counter to my claim. The reason it hasn't come up yet, though, is that there's an implicit context to the discussion where it's focused on moments where creatures are interacting. No rules govern situations of non-interaction because that's trivially obvious. Instead, we're already focused on those moments when creatures interact, and there the default is that creatures are noticed. This is why no one's presented that argument to date -- the implied context has strongly rooted the discussion. I brought up an example of non-interacting creatures being undetected many pages ago, it was prompted ignored, so I settled into the implied context of the discussion. I haven't been careful though, to point out that implied context, so, yeah, your point is still well made.</p></blockquote><p></p>
[QUOTE="Ovinomancer, post: 8098587, member: 16814"] Kudos, you've reached what I thought the obvious counter to my claim. The reason it hasn't come up yet, though, is that there's an implicit context to the discussion where it's focused on moments where creatures are interacting. No rules govern situations of non-interaction because that's trivially obvious. Instead, we're already focused on those moments when creatures interact, and there the default is that creatures are noticed. This is why no one's presented that argument to date -- the implied context has strongly rooted the discussion. I brought up an example of non-interacting creatures being undetected many pages ago, it was prompted ignored, so I settled into the implied context of the discussion. I haven't been careful though, to point out that implied context, so, yeah, your point is still well made. [/QUOTE]
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Greater Invis and Stealth checks, how do you rule it?
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