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General Tabletop Discussion
*Dungeons & Dragons
Greater Invis and Stealth checks, how do you rule it?
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<blockquote data-quote="Swarmkeeper" data-source="post: 8098633" data-attributes="member: 6921763"><p>Bolded part: This is exactly what happens when a creature tries to Hide. The only difference is you are arbitrarily setting a DC (or, I don't know, maybe you have some custom 5e combat noise table you refer to), while Hide requires the creature attempting to Hide to roll Dexterity (Stealth). DC on the one hand vs opposed check mechanic on the other. </p><p></p><p>Typical combat is going to be noisy to some extent, right? Where is the line in combat that you draw to determine when to use the Hide mechanic versus when to use just a DC with the Wisdom (Perception) roll for an invisible creature? No special circumstances in this question (fog, other rooms, cover, other spell effects etc). </p><p></p><p>It seems like some folks are parsing noise levels here in an effort to disregard the Hide action. I truly don't understand why.</p></blockquote><p></p>
[QUOTE="Swarmkeeper, post: 8098633, member: 6921763"] Bolded part: This is exactly what happens when a creature tries to Hide. The only difference is you are arbitrarily setting a DC (or, I don't know, maybe you have some custom 5e combat noise table you refer to), while Hide requires the creature attempting to Hide to roll Dexterity (Stealth). DC on the one hand vs opposed check mechanic on the other. Typical combat is going to be noisy to some extent, right? Where is the line in combat that you draw to determine when to use the Hide mechanic versus when to use just a DC with the Wisdom (Perception) roll for an invisible creature? No special circumstances in this question (fog, other rooms, cover, other spell effects etc). It seems like some folks are parsing noise levels here in an effort to disregard the Hide action. I truly don't understand why. [/QUOTE]
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Greater Invis and Stealth checks, how do you rule it?
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