Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
Greater Invis and Stealth checks, how do you rule it?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="billd91" data-source="post: 8099630" data-attributes="member: 3400"><p>I think you're rationalizing yourself into a weird situation here. But you're not too far off a valuable track.</p><p></p><p>Yes, being stealthy isn't free - particularly in combat rounds where you are charged the hide action for the privilege of being able to make a stealth roll to avoid being detected by enemy combatants because, in effect, it slows down what you can do. Fail to pay that charge and you don't get the benefit of sneaking around by using your stealth check to beat their perception check (passive or otherwise). But that's <strong>just</strong> combat. If you're not in combat, you don't need to worry about religiously paying for actions. The overhead of moving around and doing things more carefully doesn't need to be so carefully accounted for.</p><p></p><p>The beauty of being a rogue able to take a hide action as a bonus action is they are a lot more efficient with their sneaking than non-rogues <strong>in combat</strong>. They can get as much done as a non-rogue and still use their stealth check to try to avoid detection. But outside of combat, you don't need to worry about their improved stealthy action economy.</p><p></p><p>So it's OK if Bob the warlock is sneaking around trying to find a secret door in a potentially compromising location. You're not worrying about combat actions. Just have him roll his stealth check and, if he's got a better result than the guard's perception check, he finishes his search undetected. If he fails, the guard hears him poking around (even if he can't see him). If the guard reacts with hostility and it's pertinent to roll initiative, then Bob is well advised to hide to get another attempt at a stealth check if he wants to diffuse the situation. And that's gonna slow him down. Whereas if Sneaky Goyle was in that situation, he wouldn't be slowed down.</p></blockquote><p></p>
[QUOTE="billd91, post: 8099630, member: 3400"] I think you're rationalizing yourself into a weird situation here. But you're not too far off a valuable track. Yes, being stealthy isn't free - particularly in combat rounds where you are charged the hide action for the privilege of being able to make a stealth roll to avoid being detected by enemy combatants because, in effect, it slows down what you can do. Fail to pay that charge and you don't get the benefit of sneaking around by using your stealth check to beat their perception check (passive or otherwise). But that's [B]just[/B] combat. If you're not in combat, you don't need to worry about religiously paying for actions. The overhead of moving around and doing things more carefully doesn't need to be so carefully accounted for. The beauty of being a rogue able to take a hide action as a bonus action is they are a lot more efficient with their sneaking than non-rogues [B]in combat[/B]. They can get as much done as a non-rogue and still use their stealth check to try to avoid detection. But outside of combat, you don't need to worry about their improved stealthy action economy. So it's OK if Bob the warlock is sneaking around trying to find a secret door in a potentially compromising location. You're not worrying about combat actions. Just have him roll his stealth check and, if he's got a better result than the guard's perception check, he finishes his search undetected. If he fails, the guard hears him poking around (even if he can't see him). If the guard reacts with hostility and it's pertinent to roll initiative, then Bob is well advised to hide to get another attempt at a stealth check if he wants to diffuse the situation. And that's gonna slow him down. Whereas if Sneaky Goyle was in that situation, he wouldn't be slowed down. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Greater Invis and Stealth checks, how do you rule it?
Top