Greater Magic Weapon and a +1 Defender

Hypersmurf said:


Defending shield spikes are not a separate weapon. They merely change the shield from being a 1d4 bludgeoning weapon to being a 1d6 piercing weapon.

You either have a Defending Shield, or a Defending Spiked Shield. You don't have a Defending Shield with Defending Spikes.

-Hyp.

Arg sorry. I was thinking about armor spikes and forgot shield spikes worked differently.
 

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I'm sure I read something about GMW in 3.5, and IIRC they will limit it to max +5 raw enhancement, +10 max - with or without spells. And, of course, 1/4 caster level, not 1/3 any more.
 

KaeYoss said:
I just read a sage response on another thread here (the one about magic vestment), which likely applies to GMW as well (and I think they will handle it like this in 3.5e): The weapon can only have a total +10 on enhancements.

Yes, I followed up with the Sage on that, and he confirmed the ruling:

Skip, one follow up on this issue ("magic vestment" not taking total bonuses over +10): should the same limitation be put on magic weapons with respect to the "greater magic weapon" spell?

Oh yes.
 

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