Elephant
First Post
werk said:OK, let's not argue realism (I try not to) let's argue balance. Allowing casters to 'weild' a two-handed weapon on rounds that they have cast spells requiring material or somatic components is a bad attempt at twinking better AoO attacks for the caster. They are getting the benefit of a two-handed weapon (better damage) without any penalties. Say that extra damage doesn't bother you...OK, make it a double weapon and give the caster TWF feats...and enchant the double weapon with some nice enchantments. How bad does it have to get before it is considered unbalanced twinkage?
If your example caster is in the midst of combat where he gets a lot of chances to take AoOs, then I hope he's paid up on his Raise Dead insurance. Two-handed weapon or no, he's going to NEED it.
There are many things in D&D that can be twinked into imbalance. Spellcasters wielding two-handed weapons are not one of them.