Grenades, Sawed Offs and the Thompson, WWars, FK, PH and Coc

Krail Stromquism

First Post
So what rules do you all use for your fire arm feats?

We've run on the problem of using the PH classes with rules from CoC but CoC has more delineated Fire Arm Feats, like SMG.

How do you break down weapon Feats for the Shot Gun, BAR and Thompson? Do you use an area for sawed offs?

Also, we use the WWars rules for Grenades. A Primary area and Secondary area of effect, It seems to work well, as we blew up a room of Nazis last night to great effect with our Pineapples.

Anyway, how do other people like the Grenade and which rules do you use?

We were thinking of, as a house rule, adding a third area so grenades would have about a 15' blast diameter, with initial sv for half/take full, secondary sv for none/take half, and tirtiary sv for none/take quarter damage. This with the added rule for grenades and Mortars and any area explosion, that if you fail your save by rolling a natural 1, you take full primary damage.

what do you think?
 
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