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GREYHAWK CY963 GOLDEN ERA CAMPAIGN: HEROES OF DYVERS: CHAPTER 4
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<blockquote data-quote="Tellerian Hawke" data-source="post: 7253704" data-attributes="member: 6790669"><p><strong>Dewydd Strikes A Telling Blow!</strong></p><p></p><p>[gm]</p><p><strong><u><span style="color: #0000FF">Sylvar's Song:</span></u></strong></p><p><strong><span style="color: #FF0000">Inspire Courage</span></strong></p><p><strong><span style="color: #0000FF">+2</span> Morale Bonus To Hit</strong></p><p><strong><span style="color: #0000FF">+2</span> Morale Bonus To Damage</strong></p><p><strong><span style="color: #0000FF">+2</span> Morale Bonus To Charm & Fear Saves</strong></p><p>[/gm]</p><p></p><p>[gm]</p><p><strong><u>Prayer</u></strong></p><p><strong><span style="color: #0000FF">+1 Luck Bonus To Hit</span></strong></p><p><strong><span style="color: #0000FF">+1 Luck Bonus To Damage</span></strong></p><p><strong><span style="color: #0000FF">+1 Luck Bonus To All Saves</span></strong></p><p><strong><span style="color: #0000FF">+1 Luck Bonus To All Skill Checks</span></strong></p><p><strong><span style="color: #FF0000">Enemies Recieve -1 To All Of These Things</span></strong></p><p><strong>Duration: 5 Rounds</strong></p><p>[/gm]</p><p></p><p>[gm]</p><p>As per Dewydd's comments in Facebook chat:</p><p></p><p><strong><u>Momentum Swing (Combat Brute):</u></strong></p><p>To use this maneuver, you must charge a foe in the first round, and you must make an attack using your Power Attack feat in the second round. The penalty you take on your attack roll must be -5 or worse. Your attacks during the second round gain a bonus equal to your attack roll penalty x1-1/2, or x3 if you're using a two-handed weapon or a one-handed weapon wielded in two hands. </p><p></p><p>For instance, if you choose to take a -6 penalty on your attack roll, you can deal an extra 9 points of damage, or an extra 18 points if you're using a two-handed weapon or a one-handed weapon wielded in two hands.</p><p></p><p></p><p> </p><p>BASE w/ Whirling Frenzy: +11 / +11 / +6</p><p>w/PRAYER & COURAGE: +14 / +14 / +9</p><p>Power Attack: (-8 Pts): +6 / +6 / +1</p><p>(I think you forgot to add in your Power Attack penalty on your attack rolls; since you're no longer using Heedless Charge, the penalty is no longer to AC, but rather, to Attack Rolls.)</p><p></p><p><strong><u>Attack Rolls:</u></strong></p><p>17 + 6 = 23 (Hit)</p><p>8+6 = 14 (Miss)</p><p>16+1 = 17 (Miss)</p><p></p><p><strong><span style="color: #FF0000">DM NOTE:</span></strong> If I'm wrong, I will come back and correct this. But I don't think that I am. However, since I can't tell how much Power Attack you actually meant to call, I will give you the benefit of the doubt, and call the minimum, which is 5 pts.</p><p></p><p><strong><u>For 5 pts., it would be:</u></strong></p><p><strong><span style="color: #0000FF">+9/+9/+4</span></strong></p><p><strong><u>Which would make your numbers:</u></strong></p><p>17+9 = 23 (Hit)</p><p>8+9 = 17 (Miss)</p><p>16+4 = 20 (Hit)</p><p></p><p><strong><u>Damage:</u></strong></p><p>BASE w/ Whirling Frenzy: +7</p><p>Power Attack (5 pts): (2-H): +5, Doubled to +10</p><p>REPLACE WITH: Combat Brute: (2-H): +5, Tripled to +15</p><p>Prayer & Courage: +3</p><p>TOTAL: 7+15+3 = +25 To Damage Each Hit</p><p></p><p><strong>Attack 1:</strong>3d6 + 25 = 1+5+3+25 = 34 Pts.</p><p><strong>Attack 3:</strong>3d6 + 25 = 4+6+1+25 = 36 Pts.</p><p></p><p>Previous Damage: 29 pts. Total Damage: 34+36+29 = 99 pts.</p><p></p><p>[/gm]</p><p></p><p>Dewydd uses the remaining momentum from his charge to drive his Greatsword into the Hill Giant's legs; he manages to slice open the Giant's calf, spewing blood everywhere. The Giant screams in agony, as he tries to re-balance himself; but Dewydd is not finished; he stabs the Greatsword deep into the instep of the Giant's remaining, unblemished foot. The sound of the big blade punching through the flesh of the Giant's foot, and snapping the bones, is sickening. The wound bleeds profusely; the fact that the Giant is still standing is a miracle. <strong><em><span style="color: #FF0000">One good blow will likely finish him.</span></em></strong></p><p><strong><em><span style="color: #FF0000"></span></em></strong></p><p><strong><em>THALLOK: IT'S YOUR TURN. WHAT DO YOU DO?</em></strong></p></blockquote><p></p>
[QUOTE="Tellerian Hawke, post: 7253704, member: 6790669"] [b]Dewydd Strikes A Telling Blow![/b] [gm] [B][U][COLOR="#0000FF"]Sylvar's Song:[/COLOR][/U][/B] [B][COLOR="#FF0000"]Inspire Courage[/COLOR][/B] [B][COLOR="#0000FF"]+2[/COLOR] Morale Bonus To Hit [COLOR="#0000FF"]+2[/COLOR] Morale Bonus To Damage [COLOR="#0000FF"]+2[/COLOR] Morale Bonus To Charm & Fear Saves[/B] [/gm] [gm] [B][U]Prayer[/U][/B] [B][COLOR="#0000FF"]+1 Luck Bonus To Hit +1 Luck Bonus To Damage +1 Luck Bonus To All Saves +1 Luck Bonus To All Skill Checks[/COLOR] [COLOR="#FF0000"]Enemies Recieve -1 To All Of These Things[/COLOR][/B] [B]Duration: 5 Rounds[/B] [/gm] [gm] As per Dewydd's comments in Facebook chat: [B][U]Momentum Swing (Combat Brute):[/U][/B] To use this maneuver, you must charge a foe in the first round, and you must make an attack using your Power Attack feat in the second round. The penalty you take on your attack roll must be -5 or worse. Your attacks during the second round gain a bonus equal to your attack roll penalty x1-1/2, or x3 if you're using a two-handed weapon or a one-handed weapon wielded in two hands. For instance, if you choose to take a -6 penalty on your attack roll, you can deal an extra 9 points of damage, or an extra 18 points if you're using a two-handed weapon or a one-handed weapon wielded in two hands. BASE w/ Whirling Frenzy: +11 / +11 / +6 w/PRAYER & COURAGE: +14 / +14 / +9 Power Attack: (-8 Pts): +6 / +6 / +1 (I think you forgot to add in your Power Attack penalty on your attack rolls; since you're no longer using Heedless Charge, the penalty is no longer to AC, but rather, to Attack Rolls.) [B][U]Attack Rolls:[/U][/B] 17 + 6 = 23 (Hit) 8+6 = 14 (Miss) 16+1 = 17 (Miss) [B][COLOR="#FF0000"]DM NOTE:[/COLOR][/B] If I'm wrong, I will come back and correct this. But I don't think that I am. However, since I can't tell how much Power Attack you actually meant to call, I will give you the benefit of the doubt, and call the minimum, which is 5 pts. [B][U]For 5 pts., it would be:[/U][/B] [B][COLOR="#0000FF"]+9/+9/+4[/COLOR][/B] [B][U]Which would make your numbers:[/U][/B] 17+9 = 23 (Hit) 8+9 = 17 (Miss) 16+4 = 20 (Hit) [B][U]Damage:[/U][/B] BASE w/ Whirling Frenzy: +7 Power Attack (5 pts): (2-H): +5, Doubled to +10 REPLACE WITH: Combat Brute: (2-H): +5, Tripled to +15 Prayer & Courage: +3 TOTAL: 7+15+3 = +25 To Damage Each Hit [B]Attack 1:[/B]3d6 + 25 = 1+5+3+25 = 34 Pts. [B]Attack 3:[/B]3d6 + 25 = 4+6+1+25 = 36 Pts. Previous Damage: 29 pts. Total Damage: 34+36+29 = 99 pts. [/gm] Dewydd uses the remaining momentum from his charge to drive his Greatsword into the Hill Giant's legs; he manages to slice open the Giant's calf, spewing blood everywhere. The Giant screams in agony, as he tries to re-balance himself; but Dewydd is not finished; he stabs the Greatsword deep into the instep of the Giant's remaining, unblemished foot. The sound of the big blade punching through the flesh of the Giant's foot, and snapping the bones, is sickening. The wound bleeds profusely; the fact that the Giant is still standing is a miracle. [B][I][COLOR="#FF0000"]One good blow will likely finish him. [/COLOR][/I][/B] [B][I]THALLOK: IT'S YOUR TURN. WHAT DO YOU DO?[/I][/B] [/QUOTE]
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GREYHAWK CY963 GOLDEN ERA CAMPAIGN: HEROES OF DYVERS: CHAPTER 4
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