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Greyhawk : D20 other worlds crossover
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<blockquote data-quote="Minicol" data-source="post: 1513041" data-attributes="member: 17308"><p>Thank you all for the input. In fact, I do not really need a method for them to travel, Redhurst and the Codex are fine, but I was more on a kind of planar pathways trip, like the "Ways" of Wheel of Time. </p><p></p><p>The idea would be like :</p><p>Start in Greyhawk, use portal, get deposited in a unknown continent, like the Scarred lands, and what happens when they arrive, where is the next portal, and who do they have to meet to learn where it is. Along with a few local highpoints they must visit to show them a bit of the feel of the world.</p><p></p><p>Say if we take the scarred lands advice from nightfall, this is a good starting point. From then let's imagine I decide that the next portal is located in Hollowfaust, who would be likely to know of it, and what should they see on their travel to there that would be memorable for the players ?</p><p></p><p>A list of worlds I'd like them to explore :</p><p>Dark sun</p><p>Dragonlance</p><p>Scarred lands</p><p>FR (not high on my priorities, maybe save it for last)</p><p>Midnight</p><p>Kalamar</p><p>Arcanis</p><p></p><p>And all this knowing they should not spend more than three sessions in the same world.</p><p></p><p>Anybody can help with the travel brochure ?</p></blockquote><p></p>
[QUOTE="Minicol, post: 1513041, member: 17308"] Thank you all for the input. In fact, I do not really need a method for them to travel, Redhurst and the Codex are fine, but I was more on a kind of planar pathways trip, like the "Ways" of Wheel of Time. The idea would be like : Start in Greyhawk, use portal, get deposited in a unknown continent, like the Scarred lands, and what happens when they arrive, where is the next portal, and who do they have to meet to learn where it is. Along with a few local highpoints they must visit to show them a bit of the feel of the world. Say if we take the scarred lands advice from nightfall, this is a good starting point. From then let's imagine I decide that the next portal is located in Hollowfaust, who would be likely to know of it, and what should they see on their travel to there that would be memorable for the players ? A list of worlds I'd like them to explore : Dark sun Dragonlance Scarred lands FR (not high on my priorities, maybe save it for last) Midnight Kalamar Arcanis And all this knowing they should not spend more than three sessions in the same world. Anybody can help with the travel brochure ? [/QUOTE]
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