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GREYHAWK: The Golden Era CY963: A1-P1-S2 [RESTORED CAMPAIGN THREAD]
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<blockquote data-quote="Tellerian Hawke" data-source="post: 6897984" data-attributes="member: 6790669"><p><strong>VENISON-A-PLENTY!</strong></p><p></p><p>[gm]</p><p>The butcher would love for you to drop off your venison. He is more than happy to be of service. He tells you that butchering that much venison at one time is a lot of work, and will cost you 2 sp. per pound. (720 silver, or 72 gold.) He thinks he can do it in a single day. He also says that he will wave the butchering charge if you give him 60 lbs. of meat (which will leave you with 300 lbs. even.) You suspect that there might be more than 72 gold to be had by selling that much meat, ha ha. But then, butchers have to make a living, too.</p><p>[/gm]</p><p></p><p><strong>Vega (To Respen, In Common): </strong><span style="color: #008080">"I'd be happy to come along and help with the gems."</span></p><p></p><p></p><p></p><p>[gm]</p><p></p><p>The weaponsmith says he'll give you 60 gold apiece for each of the two Orc Falchions. They're curiosity items, and bear the mark of the Pomarj, so no one is going to carry them openly. They can really only be sold to collectors.</p><p></p><p>The saddles are basically horse saddles with extra long belts to hold them in place. You could just cut back the length of the belts. [Worth 75% of book price, each.]</p><p></p><p>The saddlebags are standard, horse saddlebags. No adaptation required. [Worth 85% of book price, each.]</p><p></p><p>The tanner tells you that it will cost 400 gp. to fix the leather without ruining what's left of the enchantment. Then you'll need the services of a Wizard, he says.</p><p></p><p>Deer horns (8 racks) are worth 15 gp. per rack. The alchemist will pay cash, right now. They're useful for virility ointments.</p><p></p><p>The alchemist also says that the 3 vials of dark liquid are Carrion Crawler brain juice; hunters often use it to paralyze prey, so as not to mutilate the meat. He'll give you 140 gp. for each vial. (420 gp. total.)</p><p></p><p>The Jeweler says that he can sell the Amber for 110 gp., thus, he will give you 70 gp. for it.</p><p></p><p>The Bloodstone retail is 50 gp., so he'll give you 25 gp.</p><p></p><p>The Black Opal retail is 1,150 gp.; after talking with Vega, he says that he'll give you 975 gp. for it. Vega gives him a kiss on the cheek, and says he's a sweet old man.</p><p></p><p>He asks you were you got the 4 diamonds and 3 rubies; he says he can't afford to buy them from you, but that they're worth a small fortune. Since he's not buying them, he will charge 700 gp. (100 gp. ea.) to appraise their value. Or, if you give him the Black Opal, he'll waive the charge, and give you the difference in platinum (23 pp.)</p><p></p><p>[/gm]</p></blockquote><p></p>
[QUOTE="Tellerian Hawke, post: 6897984, member: 6790669"] [b]VENISON-A-PLENTY![/b] [gm] The butcher would love for you to drop off your venison. He is more than happy to be of service. He tells you that butchering that much venison at one time is a lot of work, and will cost you 2 sp. per pound. (720 silver, or 72 gold.) He thinks he can do it in a single day. He also says that he will wave the butchering charge if you give him 60 lbs. of meat (which will leave you with 300 lbs. even.) You suspect that there might be more than 72 gold to be had by selling that much meat, ha ha. But then, butchers have to make a living, too. [/gm] [B]Vega (To Respen, In Common): [/B][COLOR="#008080"]"I'd be happy to come along and help with the gems."[/COLOR] [gm] The weaponsmith says he'll give you 60 gold apiece for each of the two Orc Falchions. They're curiosity items, and bear the mark of the Pomarj, so no one is going to carry them openly. They can really only be sold to collectors. The saddles are basically horse saddles with extra long belts to hold them in place. You could just cut back the length of the belts. [Worth 75% of book price, each.] The saddlebags are standard, horse saddlebags. No adaptation required. [Worth 85% of book price, each.] The tanner tells you that it will cost 400 gp. to fix the leather without ruining what's left of the enchantment. Then you'll need the services of a Wizard, he says. Deer horns (8 racks) are worth 15 gp. per rack. The alchemist will pay cash, right now. They're useful for virility ointments. The alchemist also says that the 3 vials of dark liquid are Carrion Crawler brain juice; hunters often use it to paralyze prey, so as not to mutilate the meat. He'll give you 140 gp. for each vial. (420 gp. total.) The Jeweler says that he can sell the Amber for 110 gp., thus, he will give you 70 gp. for it. The Bloodstone retail is 50 gp., so he'll give you 25 gp. The Black Opal retail is 1,150 gp.; after talking with Vega, he says that he'll give you 975 gp. for it. Vega gives him a kiss on the cheek, and says he's a sweet old man. He asks you were you got the 4 diamonds and 3 rubies; he says he can't afford to buy them from you, but that they're worth a small fortune. Since he's not buying them, he will charge 700 gp. (100 gp. ea.) to appraise their value. Or, if you give him the Black Opal, he'll waive the charge, and give you the difference in platinum (23 pp.) [/gm] [/QUOTE]
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