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GREYHAWK, THE GOLDEN ERA CY963: CHAPTER THREE
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<blockquote data-quote="Tellerian Hawke" data-source="post: 7060179" data-attributes="member: 6790669"><p><strong>Courtroom Drama</strong></p><p></p><p>As everyone files into the courtroom, a few people begin to notice a few things:</p><p></p><p>[gm]</p><p><strong>Vale:</strong> As the Lord Mayor Margull passes by you, your axe glows a<strong><span style="color: #0000ff"> vivid blue</span></strong>!</p><p>[/gm]</p><p></p><p></p><p>[gm]</p><p></p><p><strong><u>As per the Facebook OOC thread:</u></strong></p><p></p><p><strong>Spellcraft Checks, DC 24:</strong> <u>One check for each prisoner. But you basically only need a single success to figure out what's going on.</u></p><p></p><p><strong>Respen:</strong> Failed both checks</p><p></p><p><strong>Vale: </strong>Failed one, but made the other one (Result = 34)</p><p></p><p><strong>Lathir:</strong> Failed one, but made the other one (Result = 29)</p><p></p><p><strong>Dewydd:</strong> Made the first one (Result = 26)</p><p></p><p><strong>Sylvar:</strong> Made the first one (Result = 24)</p><p></p><p>[/gm]</p><p></p><p><strong>Everyone except Respen realizes that the tattoos on the prisoners are actually spell-completion arcane writings,</strong> which do not detect as being magical until they are activated. These particular tattoos are <strong><span style="color: #ff0000">BLOOD MAGIC TATTOOS</span></strong>, meaning that speaking the completion word will cause harm to the speaker, as part of the cost of the spell completion. The spell that these tattoos complete is a high level (9th) spell known as <strong>GATE</strong>. It is configured to cast the gate onto the <strong><span style="color: #ff0000">9th level of the Hells of Baator!</span></strong></p><p></p><p>People are still in the process of being seated, with the trial not yet begun, when the Captain cries out, <span style="color: red">"I am tired of waiting for all of your pomp and ceremony! Let my flesh be forfeit, and let the wrath of my masters be manifest!"</span> His eyes glaze over, and he seems about to speak!</p><p></p><p>[gm]</p><p><strong><u>FINAL INITIATIVE ORDER:</u></strong></p><p><strong><u></u></strong></p><p><strong>NPC: Margull: </strong>1d20+24 = 39</p><p></p><p><strong>NPC: Judge:</strong> 1d20+5 = 25<strong></strong></p><p><strong></strong></p><p><strong>NPC: Captain (With a +3 bonus for pre-planning and intent): </strong>1d20+5 = 24</p><p><strong></strong></p><p><strong>Dewydd:</strong> 22a</p><p></p><p><strong>NPC: Vega: </strong>1d20+6 = 22b</p><p></p><p><strong>Lathir:</strong> 19a</p><p></p><p><strong>Respen:</strong> 19b</p><p></p><p><strong>NPC: Guard (With a +3 bonus for pre-planning and intent): </strong>1d20+4 = 19c</p><p></p><p><strong>Sylvar: </strong>17a</p><p></p><p><strong>NPC: All Citizen Jurors:</strong> 1d20 = 17b</p><p></p><p><strong>NPC: Sergeant of the Watch:</strong> 1d20+1 = 16</p><p></p><p><strong>NPC: Father Xavier:</strong> 1d20+2 = 13</p><p></p><p><strong>NPC: All Citizen Observers:</strong> 1d20 = 8</p><p></p><p><strong>Vale: </strong>3a</p><p></p><p><strong>NPC: All 3 Guardsmen: </strong>1d20+1 = 3b</p><p></p><p>[/gm]</p></blockquote><p></p>
[QUOTE="Tellerian Hawke, post: 7060179, member: 6790669"] [b]Courtroom Drama[/b] As everyone files into the courtroom, a few people begin to notice a few things: [gm] [B]Vale:[/B] As the Lord Mayor Margull passes by you, your axe glows a[B][COLOR=#0000ff] vivid blue[/COLOR][/B]! [/gm] [gm] [B][U]As per the Facebook OOC thread:[/U][/B] [B]Spellcraft Checks, DC 24:[/B] [U]One check for each prisoner. But you basically only need a single success to figure out what's going on.[/U] [B]Respen:[/B] Failed both checks [B]Vale: [/B]Failed one, but made the other one (Result = 34) [B]Lathir:[/B] Failed one, but made the other one (Result = 29) [B]Dewydd:[/B] Made the first one (Result = 26) [B]Sylvar:[/B] Made the first one (Result = 24) [/gm] [B]Everyone except Respen realizes that the tattoos on the prisoners are actually spell-completion arcane writings,[/B] which do not detect as being magical until they are activated. These particular tattoos are [B][COLOR=#ff0000]BLOOD MAGIC TATTOOS[/COLOR][/B], meaning that speaking the completion word will cause harm to the speaker, as part of the cost of the spell completion. The spell that these tattoos complete is a high level (9th) spell known as [B]GATE[/B]. It is configured to cast the gate onto the [B][COLOR=#ff0000]9th level of the Hells of Baator![/COLOR][/B] People are still in the process of being seated, with the trial not yet begun, when the Captain cries out, [COLOR=red]"I am tired of waiting for all of your pomp and ceremony! Let my flesh be forfeit, and let the wrath of my masters be manifest!"[/COLOR] His eyes glaze over, and he seems about to speak! [gm] [B][U]FINAL INITIATIVE ORDER: [/U][/B] [B]NPC: Margull: [/B]1d20+24 = 39 [B]NPC: Judge:[/B] 1d20+5 = 25[B] NPC: Captain (With a +3 bonus for pre-planning and intent): [/B]1d20+5 = 24 [B] Dewydd:[/B] 22a [B]NPC: Vega: [/B]1d20+6 = 22b [B]Lathir:[/B] 19a [B]Respen:[/B] 19b [B]NPC: Guard (With a +3 bonus for pre-planning and intent): [/B]1d20+4 = 19c [B]Sylvar: [/B]17a [B]NPC: All Citizen Jurors:[/B] 1d20 = 17b [B]NPC: Sergeant of the Watch:[/B] 1d20+1 = 16 [B]NPC: Father Xavier:[/B] 1d20+2 = 13 [B]NPC: All Citizen Observers:[/B] 1d20 = 8 [B]Vale: [/B]3a [B]NPC: All 3 Guardsmen: [/B]1d20+1 = 3b [/gm] [/QUOTE]
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