Thomas Hobbes said:If I can convince my players
Actually personal beliefs DO have a place in a rational arguement. They can let your DM, Ken, myself, and everyone else in this thread see points which maybe we had not seen before or at least see other viewpoints and determine their validity for our own game. Maybe you have some reasons for disliking it that are actually quite logical and would make people think.Nac Mac Feegle said:Now, in a reasoned fashion, I must state my dislike for this system and my belief that it would be not the best solution. I dislike especially the fact that the high level character can withstand many "helpless" strikes by a low-level character. Furthermore, I find that this reminds me entirely to much of the d6 starwars system that preceded the WotC d20 version (wizards.com/starwars I believe) which I firmly disliked in its general nature and was quite happy to switch systems. I believe that there is too much of a change in the standard d20 system to really work for compatibility and ease of use. Now beyond that, I personally dislike this system for several reasons, but I will not mention them here because they are simply personal and have no place in a rational argument.
Eltern said:What is this example that you speak of? Is it buried somewhere in this uberlong thread? I haven't read through all of it. (it's big, ok?!)
I would say that with no con they have no Soak bonus, but they are still immune to the Sneak Attack damage as they have no weak points. They would receive penalties b/c I see this as seriously tearing up the body and making it less apt to hold together. Really bad for undead...especially zombies hehFenris said:Ken, SSquirrel and other Devotees:
How are undead and constructs handled in rGnG? No Con score-How does that affect soak. Are they immune to the penalties at each wound stage and simply fall apart at 20 (or 25) life (or unlife) pips?
Thanks.