I just love this system. I could never stand the abstraction of hit points standing for dodging ability/etc. in the normal rules and as a result avoided D&D like the plaque(which is a shame since D&D has quite a few excellent campaign worlds).
Fortunately for me, mr. Hood's old Grim-n-Gritty system back then and the recent revised one have made D&D accesible for my tastes.
Many thanks to him for that
That being said our gaming group recently ran into an ogre too...and our newest campaign having started only recently, the three of us were all only lvl 3
Needless to say we almost wet ourselves, especially since the big guy was busy vandalizing a bridge we really had to cross in order to get over a huge chasm. Going out of our way to avoid the thing wasn't an option, since time was of the essence and to top it off, our GM informed us while smiling evilly that the bridge would hold out at most 3 or 4 another rounds so we had to cross that chasm really quick while somehow dealing with the ogre.
I decided to do the heroic martyr thing and square off with the ogre in mortal combat to provide a distraction, while my two comrades would cross the bridge as fast as possible and hurry on towards our goal.
This is how the combat went:
-First the important stats of my character
Race: Elan
Class: Level 3 Soulknife
Attack: +6(+1 class, + 3 Dex, +1 Weapon Focus)
Defense Bonus: +6(+3 Ref. save, +3 Dex)
Soak: 8 (Con +3, Studded Leather +3, Heavy Wooden Shield +2)
Damage: 1d6+3 (+3 Str)
Special: Psychic Strike +1d8 damage, Psionic Weapon +2d6 damage
Psychic Strike had been readied in advance and Psionic Focus was also accomplished before the fight
I got Init. and opened up with my most potent attack, utilizing both the charged Psychic Strike and the Psionic Weapon Feat to beef my attack up with 1d8 and 2d6 extra damage(we convert all extra damage dice besides the weapon dice into their equivalent flat-point values from the GnG table, which equals a total of +7 damage).
My roll turned out 11(17) and the ogre's defense roll was a 3(5).
Hit by 12 and threatened a critical!
I chose to try and ignore his size modifier and managed to confirm the critical while the ogre failed his ref. save.
All in all a hit by 12, ignoring 4 points of the ogres soak.
My damage roll (1d6+22 all in all) turned out to a 28, less the ogre's lowered soak of 12 = 16 pips which dropped him right into the "Disabled" condition and probably made him pretty angry
Disregarding his injuries, he gleefully took a swing at me.
He rolled a 19(still 19 after his Attack bonus and wound penalty were applied)...and my defense roll came up 2(8).
Being hit by 11 and getting threatened by a critical clearly was NOT GOOD.
Thankfully he couldn't confirm the crit. and ended up rolling *only* 2d8+20 damage.
He got a 24, less my soak of 8 = 16 pips which would have dropped me straight into "Disabled" too, if I didn't have my racial ability of Resilience on which I burned 4 Power Points to stop another 8 damage, leaving only 8, to drop me to moderately wounded and at -1 to most rolls.
He also lost another pip due to performing a strenous action while being in the "Disabled" condition, for a total of 17 pips so far.
At this point the fight was pretty much over already, since all I had left to do was moving away from him(since he was barely able to move anymore) and killing him with a thrown Mindblade.
I guess this shows that even in the GnG system a lvl 3 character can take on a CR 3-Large creature alone and win, although it's pretty risky for him
