AdmundfortGeographer
Getting lost in fantasy maps
Wulf Ratbane said:Depending on whether you are using the spreadsheet or the book, you might have to double check a couple of things that Size adjustments will change. Notably that 1.4CR for Large includes +8 STR, -2 DEX, +4 CON, +2 natural armor, -1 AC for size, -1 BAB for size.
Right, I caught that. I'm using the book as it happens. I'm still trying to get the spreadsheet to function on my Mac, but that's a separate thread.

I did notice that backing out all those modifiers gives a +0.2, btw what is left for the Large creature after those are taken out that give this +0.2? Space 10x10/reach 10, increased base damage, use of increased-size weapons without penalty. Just for my mental math, I was trying to figure the pieces.
Also please note that the cost for those 2 Hit Dice includes BAB, skill points, and 1 feat.
Yup!
I've noticed this unfairness. I think hammerhead mentioned one of my concerns. Your explanation is helping me wrap my mind around the "paradigm shift" (seems appropriate, but saying it outloud makes me cringeIf you want to use LA, which I don't recommend, use +1.
The problem with LA is that, while +1 is fair for this guy at 1st level, it's not fair at 10th level, for example.

Fuindor got it right-- I recommend you use the full and exact CR of each character for determining XP by EL. This character's CR is 2.25. Factor that in along with the 1 CR for each of his "normal" first level buddies, and the total party CR is 5.25. This means that this party will receive fewer XP for a CR1 monster-- it's easier.
I guess the concern I had was over the ".25" part of this. In a party of four 1st level characters, this large PC bring a 2.25 CR to the party's EL in our example. In determining character XP awards, isn't the .25 irrelevent as the XP awards are granted by integer according to Table 14-4? In other words, does this Large character had .25 worth of benefits at no penalty to XP? So I am wrong in thinking that when tailoring non-human PC races, a "best practice" would be to avoid fractional CRs for PCs? Did I miss a formula for XP awards that takes PC party-CR fractions (like CR 5.25) into account? According to the tables in the book, doesn't 5.25 round down to 5?
(If you need me to explain this in greater detail-- the whole "Chi/Rho" thing-- just ask.)
I would LOVE it.
For what it is worth, I'm experimenting with some Dark Sun races. The above example would have been a half-giant. Certain features of the old half-giant I felt were not a factor on the CR calculus, like the shiftable alignment, so I excluded it from the list.
I've been trying this system out on the half-dwarf (aka Mul) and the thri-kreen, especially WotC's version of the kreen, to see how folks around the internet have done with their balancing. Some conversions have been close to the original 2nd ed in features, and other have been closer to making the race on par with "normal" races in 3e terms. Mind you, I'm experimenting with how viable it could be to play a Dark Sun-like game with Grim Tales as the toolbox for a house-system. Just so you know where I'm coming from...