Fenris
Adventurer
Ok, I need some help with weapons for a historical game I will be running. The main firearm that will be used is a .450 caliber, lever action rifle. I can't find the muzzle velocity, but it was sighted to 1400 yards. So I was thinking it should look like this:
Rifle 2d10, critcal X3, range increment 100ft ,weight 9 lbs ,piercing
Does this sound right?
Also the standard bayonet for this thing was a 21" triangular blade. This gave the weapon an overall length of 6.5 feet. I can't quite buy the 1d4 damage in d20 Modern for the bayonet there. But should this be a simple weapon or martial? It will really only change the damage die one step but still.
Also I will have gatling guns in this game. Same caliber. For simplicity should I just make them an automatic weapon, or does anyone know of good rules for a gatling gun (firing 320 round a minute should be automatic
. 6 barrells for what it's worth.
Thanks all.
Rifle 2d10, critcal X3, range increment 100ft ,weight 9 lbs ,piercing
Does this sound right?
Also the standard bayonet for this thing was a 21" triangular blade. This gave the weapon an overall length of 6.5 feet. I can't quite buy the 1d4 damage in d20 Modern for the bayonet there. But should this be a simple weapon or martial? It will really only change the damage die one step but still.
Also I will have gatling guns in this game. Same caliber. For simplicity should I just make them an automatic weapon, or does anyone know of good rules for a gatling gun (firing 320 round a minute should be automatic
Thanks all.


