Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Enchanted Trinkets Complete--a hardcover book containing over 500 magic items for your D&D games!
Community
General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
Grognard view of One D&D?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Willie the Duck" data-source="post: 8793131" data-attributes="member: 6799660"><p>I think WotC/Hasbro would be leaving a huge amount of good money on the table* if they were unwilling to continue to print out their game rules in dead-tree format. I don't see that changing unless some new and radical change to how people experience the written word sweeps through successfully**.</p><p><span style="font-size: 9px">*the one thing I inherently trust them not to do. </span></p><p><span style="font-size: 9px">**and while both decent enough successes in their own right, neither books-on-tape/soundfile nor e-readers actually did a good job of making people not buy books, showing good examples of attempts at such a thing that did not succeed.</span></p><p></p><p>Mind you, if 60%+ of gamers start using digital systems to engage with the game, that could influence the design decisions towards rules and mechanics which are easy to do on a computer interface but cumbersome or annoying with pencil an paper. I'm not overly scared of that for D&D, since 5e is honestly quite a bit less like that than previous editions of D&D* or many of the games of the 80s and 90s (where I guess the cumbersomeness was part of the challenge). The most I can imagine 5e or successive iterations derived from it doing along this trend would be having more and more 'Prof Bonus times per Long Rest' mechanics to be tracked, but even that really is 'notepad/sticky note tracking'-level complexity, not really 'cumbersome in a non-digital format.'</p><p><span style="font-size: 9px">*3e, where suffering 3 points of temporary dexterity damage or running into an opponent with a brilliant energy weapon who catches you flat-footed will send you poring through your derived bonuses and checking the types on all your AC score components</span></p><p><span style="font-size: 9px">**GURPS and the like mostly just work best with a spreadsheet during character creation/advancement, but something like Hero System, where END expenditures (for powers, or even swinging a fist) is based on Active cost of abilities which can be boosted or diminished greatly benefits from excel and a calculator during-play (to say nothing of any open-ended power frameworks or the like). </span></p></blockquote><p></p>
[QUOTE="Willie the Duck, post: 8793131, member: 6799660"] I think WotC/Hasbro would be leaving a huge amount of good money on the table* if they were unwilling to continue to print out their game rules in dead-tree format. I don't see that changing unless some new and radical change to how people experience the written word sweeps through successfully**. [SIZE=1]*the one thing I inherently trust them not to do. **and while both decent enough successes in their own right, neither books-on-tape/soundfile nor e-readers actually did a good job of making people not buy books, showing good examples of attempts at such a thing that did not succeed.[/SIZE] Mind you, if 60%+ of gamers start using digital systems to engage with the game, that could influence the design decisions towards rules and mechanics which are easy to do on a computer interface but cumbersome or annoying with pencil an paper. I'm not overly scared of that for D&D, since 5e is honestly quite a bit less like that than previous editions of D&D* or many of the games of the 80s and 90s (where I guess the cumbersomeness was part of the challenge). The most I can imagine 5e or successive iterations derived from it doing along this trend would be having more and more 'Prof Bonus times per Long Rest' mechanics to be tracked, but even that really is 'notepad/sticky note tracking'-level complexity, not really 'cumbersome in a non-digital format.' [SIZE=1]*3e, where suffering 3 points of temporary dexterity damage or running into an opponent with a brilliant energy weapon who catches you flat-footed will send you poring through your derived bonuses and checking the types on all your AC score components **GURPS and the like mostly just work best with a spreadsheet during character creation/advancement, but something like Hero System, where END expenditures (for powers, or even swinging a fist) is based on Active cost of abilities which can be boosted or diminished greatly benefits from excel and a calculator during-play (to say nothing of any open-ended power frameworks or the like). [/SIZE] [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
Grognard view of One D&D?
Top