Groups with no DM

Every now and then we do a "Tavern Night" with no DM. Basically it is between modules, and the characters just sit around in a tavern telling stories. Works well for a filler.

We recently ran an extended two-game version of that when two of the main playing characters got married. Each part of the bachelor party, bachelorette party, rehearsal, ceremony and reception supposedly had a different DM, but it was really just a combined effort of narrating a fun story.
 

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