Busy weekend. Had a ridiculously big show on friday/final concert with my A cappella group/final big college party/remenants of final college party/re-install of Dungeon siege and playing with my room mate.
Look for an update tomorrow. We will be doing the picinic thing.
I apologize for the lack of postings recently. I expect to be back to a normal schedule very soon, like monday. Busy work, stuff ending, and looking for an apartment have all taken up time. Two of those things won't be a problem for much longer.
To clarify the last post a little, the spears seem to be coming from outside of the structure.
North Shore is the Guardians compaund and is essentially a big open square. You are in the middle of the square (Quad), the spears are being thrown from the other side of the building.
Hey, Gideon, idea for you. It hasn't come up yet due to not having had to fight other super-speedster opponents, but I know from experience that speedster and Super-dex fights can take a while due to them often boiling down to 'You roll to hit opponents uber Defense. Misses. Opponents rolls to hit your uber Defense. Misses. You roll...etcetera.' There are ways around this, of course, but I did hear someone come up with an interesting solution; basically, if two people with Super-Speed fight, you take each person's rank of Super-Speed off their opponent's super-speed for determining defense. If one's at +4 and the other at +8, the +4 guy would gain no Defense bonus from super-speed against his even speedier foe, and the +8 guy would have only a +4 bonus against the first speedster. The same applies to super dex. This made sense to me, as super-speedsters generally don't have much trouble hitting each other in the comics; it's their slower compatriots who have difficulty. (Well, until they stick out a well-timed foot and the speedster, who's been running in predictable circles, trips over it...d'oh! ) I offer this as an idea in case such a situation ever arises - I can't speak for its balance or anything else, but I just though I'd chuck it out there.
To answer your question from the game thread. The dervish is Tornado and the suits seem to be the standard issue Wildcat suit.
If I understand your action you are charging the blur? To use Move-by-attack you need a 1/2 action to attack and 1/2 action to move. It looks like you are trying to double move and attack.