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Guidance Cleric cantrip is really dumb
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<blockquote data-quote="ClaytonCross" data-source="post: 7379229" data-attributes="member: 6880599"><p>I read your post ... I also read the OPs post to which you are replying which sets the context of a specific issue. Part of the issue is:</p><p></p><p>"My issue though NOT on the technical aspect. The 1d4/ the DC of the check doesn't bother me. My issue is how the cantrips existence affects the immersion/feel of the game. Now, anytime anytime anyone tries to do anything the cleric pipes up saying, “and I cast guidance!" (to make matters worse [although outside the scope of this post] usually someone else will pipe up saying “and I use the help action!”) Already we now have this annoying pocket cleric who is always involved in everything, even situations that should be another character’s time to shine."</p><p></p><p>Your comment is a reply to that context. So yes, Spamming.</p><p></p><p>So you are saying your answer does address the OPs concern? If so it would be irrelevant and helpful on the thread.... I don't think so because your addressing spamming here:</p><p></p><p>"So...why require the player to do anything? Why not just treat it as effectively an aura of helpfulness. If you're in 30' of the cleric then, when out of combat and not in initiative, all PCs get a +1d4 to their ability checks. " </p><p></p><p>Is the aura, not an attempt to cut down on spamming and to reduce “and I cast guidance!" as an interruption? If its not what function does it provide?</p><p></p><p>Your entire argument is based around your summery:</p><p></p><p>"Now there is no distraction. And it doesn't harm immersion - the general blessing of the clerics deity is over the party and things just tend to work slightly better when near him."</p><p></p><p>My argument is that your argument is in direct opposition to the post and simply denies it as an issue while at the same time targeting that issue. My point is that spam is the issue and timeline is an interruption. The OP is saying having your players rely on the Cleric at all times for all test is a problem and that spam of the spell on all tests is an interruption. You dismiss both then give the cleric the ability do aid everyone at all times in an effort to reduce spam by implying he does have to say it because it is always in effect. Which double his concern making him want to raise DCs and not be involved in every test...</p><p></p><p>... so your cop out argument of "did you even read my post?"... Back at you... did you read the OPs post or mind? My post is at the heart of your agreement in a vague attempt to help the OP by making his problem worse..... I was trying to point that out with more tact, but if you want to be bluntly rude and through "did you even read my post?" with out reading and understanding my post I guess I have to be more blunt to be clear.</p></blockquote><p></p>
[QUOTE="ClaytonCross, post: 7379229, member: 6880599"] I read your post ... I also read the OPs post to which you are replying which sets the context of a specific issue. Part of the issue is: "My issue though NOT on the technical aspect. The 1d4/ the DC of the check doesn't bother me. My issue is how the cantrips existence affects the immersion/feel of the game. Now, anytime anytime anyone tries to do anything the cleric pipes up saying, “and I cast guidance!" (to make matters worse [although outside the scope of this post] usually someone else will pipe up saying “and I use the help action!”) Already we now have this annoying pocket cleric who is always involved in everything, even situations that should be another character’s time to shine." Your comment is a reply to that context. So yes, Spamming. So you are saying your answer does address the OPs concern? If so it would be irrelevant and helpful on the thread.... I don't think so because your addressing spamming here: "So...why require the player to do anything? Why not just treat it as effectively an aura of helpfulness. If you're in 30' of the cleric then, when out of combat and not in initiative, all PCs get a +1d4 to their ability checks. " Is the aura, not an attempt to cut down on spamming and to reduce “and I cast guidance!" as an interruption? If its not what function does it provide? Your entire argument is based around your summery: "Now there is no distraction. And it doesn't harm immersion - the general blessing of the clerics deity is over the party and things just tend to work slightly better when near him." My argument is that your argument is in direct opposition to the post and simply denies it as an issue while at the same time targeting that issue. My point is that spam is the issue and timeline is an interruption. The OP is saying having your players rely on the Cleric at all times for all test is a problem and that spam of the spell on all tests is an interruption. You dismiss both then give the cleric the ability do aid everyone at all times in an effort to reduce spam by implying he does have to say it because it is always in effect. Which double his concern making him want to raise DCs and not be involved in every test... ... so your cop out argument of "did you even read my post?"... Back at you... did you read the OPs post or mind? My post is at the heart of your agreement in a vague attempt to help the OP by making his problem worse..... I was trying to point that out with more tact, but if you want to be bluntly rude and through "did you even read my post?" with out reading and understanding my post I guess I have to be more blunt to be clear. [/QUOTE]
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Guidance Cleric cantrip is really dumb
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