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General Tabletop Discussion
*Dungeons & Dragons
Guidance Cleric cantrip is really dumb
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<blockquote data-quote="ClaytonCross" data-source="post: 7382061" data-attributes="member: 6880599"><p>So I make bad examples. got it.</p><p></p><p>I agree that the first step should be to talk to players and come to an agreement. That was my suggestion based off personal experience with this spell and my GM.</p><p></p><p>So if lead scout leads the way through the woods not expecting to run into anyone, you as GM call for perception check, your cool with the Cleric casting Guidance every 10 minutes all day and to make it less annoying on the players the Cleric doesn't have to say it. right?</p><p></p><p>However, The OP might say having the Cleric saying guiding prayers all day every day while they travel is a bit over board and breaks immersion. Their are other tasks that amount to the same thing. I am guessing that because my GM said basically the same thing when I got the spell. I am required to do a self check rationalize why I am casting prior to casting it. If its not obvious why I am supporting this task that the GM called a roll on then he may ask what my reasoning was and if I can't he does let simply to have a player always aided by guidance. Even your bold points there are times when it doesn't make since to spam the spell to every test out of combat. If we are stealthing through the woods keeping an eye out because we know we are being stalked, he doesn't mind me casting on the scout, because we are on edge and not just walking through the woods. I don't generally get it if I am just keeping an eye out in front. </p><p></p><p>... Hopefully the is a better example of "breaking emersion with irrational guidance spam"</p></blockquote><p></p>
[QUOTE="ClaytonCross, post: 7382061, member: 6880599"] So I make bad examples. got it. I agree that the first step should be to talk to players and come to an agreement. That was my suggestion based off personal experience with this spell and my GM. So if lead scout leads the way through the woods not expecting to run into anyone, you as GM call for perception check, your cool with the Cleric casting Guidance every 10 minutes all day and to make it less annoying on the players the Cleric doesn't have to say it. right? However, The OP might say having the Cleric saying guiding prayers all day every day while they travel is a bit over board and breaks immersion. Their are other tasks that amount to the same thing. I am guessing that because my GM said basically the same thing when I got the spell. I am required to do a self check rationalize why I am casting prior to casting it. If its not obvious why I am supporting this task that the GM called a roll on then he may ask what my reasoning was and if I can't he does let simply to have a player always aided by guidance. Even your bold points there are times when it doesn't make since to spam the spell to every test out of combat. If we are stealthing through the woods keeping an eye out because we know we are being stalked, he doesn't mind me casting on the scout, because we are on edge and not just walking through the woods. I don't generally get it if I am just keeping an eye out in front. ... Hopefully the is a better example of "breaking emersion with irrational guidance spam" [/QUOTE]
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Guidance Cleric cantrip is really dumb
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