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General Tabletop Discussion
Character Builds & Optimization
[GUIDE] Born to be Wild, a sorcerer guide.
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<blockquote data-quote="mellored" data-source="post: 7286492" data-attributes="member: 6801209"><p>Disintigrate (6th level + quicken)</p><p>75 damage</p><p></p><p>Crown of stars (7th level)</p><p>26 per turn = 78 in a 3 round battle</p><p></p><p>Spiritual Weapon (7th level)</p><p>32 per turn = 96 in a 3 round battle</p><p></p><p>Quicken + Firebolt + fire dragon sorc (convert a 7th level slot for SP).</p><p>21.5 per turn = 64.5 in 3 round (+ 1 SP left over).</p><p></p><p>Sunbeam (6th level, AoE, concentration, action, half on miss)</p><p>27 per turn = 81 in 3 rounds.</p><p></p><p>All (except sunbeam) do nothing on a miss, so accuracy not included.</p><p></p><p>So unless you get multiple battles worth, something I find dubious even with an hour, I don't see it as all to great.</p><p></p><p>Most spells don't use advantage. And there's really no other feat that makes/breaks anything. Unless you have an odd score.</p><p></p><p>But fair point about wild. And shadow as well. So I'll add that one.</p></blockquote><p></p>
[QUOTE="mellored, post: 7286492, member: 6801209"] Disintigrate (6th level + quicken) 75 damage Crown of stars (7th level) 26 per turn = 78 in a 3 round battle Spiritual Weapon (7th level) 32 per turn = 96 in a 3 round battle Quicken + Firebolt + fire dragon sorc (convert a 7th level slot for SP). 21.5 per turn = 64.5 in 3 round (+ 1 SP left over). Sunbeam (6th level, AoE, concentration, action, half on miss) 27 per turn = 81 in 3 rounds. All (except sunbeam) do nothing on a miss, so accuracy not included. So unless you get multiple battles worth, something I find dubious even with an hour, I don't see it as all to great. Most spells don't use advantage. And there's really no other feat that makes/breaks anything. Unless you have an odd score. But fair point about wild. And shadow as well. So I'll add that one. [/QUOTE]
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