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GURPS WWII - Darkest Hour (Started but still Recruiting. No really)
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<blockquote data-quote="Wilphe" data-source="post: 1041006" data-attributes="member: 8221"><p>The Wermacht overan Poland in three weeks, Denmark in a day, Norway took a little longer but the issue was hardly in doubt. The <em>blitzkreig</em> decapitated France, and Belgium, Luxembourg and the Netherlands were caught in the vortex and sucked down into darkness.</p><p> Mussolini, eager to be in at the death, eyes Egypt and the Balkans, whilst the Soviets secure in their unholy alliance with the Nazis gobbled up Estonia, Latvia, Lithuania, half of Poland and large chunks of Finland - though the last at bloody price. In the East the Japanse military seek new adventures, even though incapble of properly digesting China. In the west, the United States lies prostrated by depression, torn between isolationist denial and resigned preparation.</p><p> Meanwhile, the fate of Europe is the hands of a few hundred young men in the skies over southern England, while underneath them, the first plans are being made for striking back...</p><p></p><p>-----------------------------------------------------------------------------------</p><p> Looking for a small group to join the newly formed Special Operations Executive (SOE). PCs will have been recruited on a word of mouth basis, either because of who they know, or because they have some useful talent, or knowledge, or they just happened to be in the right/wrong place at the right time. Exactly what you are going to be doing has not really been explained to you, but you are all volunteers and can back out whenever you like. You won't though will you?</p><p></p><p> Background, skills and nationality can be more or less anything, provided you would have seemed useful to someone and are physically and mentally capable; Regulars or civilians. A mix of diplomacy, tact, guile, subtevuge and violence will be the most likely means employed, though possibly not in that order. Be as prepared to arrange a coup against a pro-Axis balkan government as you are scouting out for an air raid or commando attack. There aren't many agents at this time, so you will be expected to be versatile and probably overworked and poorly breifed on occassion, oh, and to use a lot of initative. There is no book to follow, you'll be writing it as you go along...</p><p></p><p>Point buy: </p><p>125 points.</p><p></p><p>Extremely havardous Duty (-20) is practically mandatory, but does not count against the -40 point limit.</p><p></p><p>You may or may not have attended rather hurried training, depends on character concept.</p><p></p><p>History:</p><p>Flexible, but not weird. Things can happen, if you are lucky you might even get to affect what happens, on a good day your influence might even be favourable...</p><p></p><p>Geographical reach:</p><p>Europe and Middle East, not any further.</p><p></p><p>Character concepts:</p><p>Heck, go wild. I'll tell you if I think it's a dumb idea.</p></blockquote><p></p>
[QUOTE="Wilphe, post: 1041006, member: 8221"] The Wermacht overan Poland in three weeks, Denmark in a day, Norway took a little longer but the issue was hardly in doubt. The [I]blitzkreig[/I] decapitated France, and Belgium, Luxembourg and the Netherlands were caught in the vortex and sucked down into darkness. Mussolini, eager to be in at the death, eyes Egypt and the Balkans, whilst the Soviets secure in their unholy alliance with the Nazis gobbled up Estonia, Latvia, Lithuania, half of Poland and large chunks of Finland - though the last at bloody price. In the East the Japanse military seek new adventures, even though incapble of properly digesting China. In the west, the United States lies prostrated by depression, torn between isolationist denial and resigned preparation. Meanwhile, the fate of Europe is the hands of a few hundred young men in the skies over southern England, while underneath them, the first plans are being made for striking back... ----------------------------------------------------------------------------------- Looking for a small group to join the newly formed Special Operations Executive (SOE). PCs will have been recruited on a word of mouth basis, either because of who they know, or because they have some useful talent, or knowledge, or they just happened to be in the right/wrong place at the right time. Exactly what you are going to be doing has not really been explained to you, but you are all volunteers and can back out whenever you like. You won't though will you? Background, skills and nationality can be more or less anything, provided you would have seemed useful to someone and are physically and mentally capable; Regulars or civilians. A mix of diplomacy, tact, guile, subtevuge and violence will be the most likely means employed, though possibly not in that order. Be as prepared to arrange a coup against a pro-Axis balkan government as you are scouting out for an air raid or commando attack. There aren't many agents at this time, so you will be expected to be versatile and probably overworked and poorly breifed on occassion, oh, and to use a lot of initative. There is no book to follow, you'll be writing it as you go along... Point buy: 125 points. Extremely havardous Duty (-20) is practically mandatory, but does not count against the -40 point limit. You may or may not have attended rather hurried training, depends on character concept. History: Flexible, but not weird. Things can happen, if you are lucky you might even get to affect what happens, on a good day your influence might even be favourable... Geographical reach: Europe and Middle East, not any further. Character concepts: Heck, go wild. I'll tell you if I think it's a dumb idea. [/QUOTE]
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