H4H: Red Hand of Doom (full)

s@squ@tch said:
H4H: What is your take on using detect magic to look for the magical aura of invisible creatures?

Pretty much like the spell describes

1st Round
Presence or absence of magical auras.

2nd Round
Number of different magical auras and the power of the most potent aura.

3rd Round
The strength and location of each aura. If the items or creatures bearing the auras are in line of sight, you can make Spellcraft skill checks to determine the school of magic involved in each. (Make one check per aura; DC 15 + spell level, or 15 + half caster level for a nonspell effect.)

Magical areas, multiple types of magic, or strong local magical emanations may distort or conceal weaker auras.


So if you concentrated for 3 rounds you may get a lock on what square to attack. Then deal with concealment miss chance.
 

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s@squ@tch said:
Who's got the higher attack bonus right now -- Jonathan or Kirrg? I'm going to use a snake's swiftness on someone this round.

I think Jonathan is across the room. But he's usually around the same Attack Kirrg is; who right now is at +8. He can always power attack as well. Right now he's attacking at +8 dealing 1d12+5 damage, he can PA to a max of 3, so he can do anywhere from +(5-8) dealing 1d12+(5-11).

We need to see if we can't flank him, though, or lose his dex bonus. I want to grapple him but I think Bugbears are really good at grappling.

Edit: With his strikes Jonathan attacks much better than Kirrg, but I'm not sure if he can do that with snake's swiftness. Just cast brilliant blades on all of us and call it a day :)
 

ethandrew said:
I think Jonathan is across the room. But he's usually around the same Attack Kirrg is; who right now is at +8. He can always power attack as well. Right now he's attacking at +8 dealing 1d12+5 damage, he can PA to a max of 3, so he can do anywhere from +(5-8) dealing 1d12+(5-11).

We need to see if we can't flank him, though, or lose his dex bonus. I want to grapple him but I think Bugbears are really good at grappling.

Edit: With his strikes Jonathan attacks much better than Kirrg, but I'm not sure if he can do that with snake's swiftness. Just cast brilliant blades on all of us and call it a day :)

I was just going to cast Meteor Swarm, but couldn't, because I didn't want to catch you all in the area of effect.

I'll probably cast it (Snakes Swiftness) on Kirrg this round, as you do more damage.
 

s@squ@tch said:
I was just going to cast Meteor Swarm, but couldn't, because I didn't want to catch you all in the area of effect.

I'll probably cast it (Snakes Swiftness) on Kirrg this round, as you do more damage.

In concept he does, in practice he is subject to invisible castle's less than 25% whims. He habitually rolls 3-5 on his d12s. Only rolls high teens for d20s when he get bonuses to his attacks.

Just do Disintegrate, even if he saves, we can use the 5d6.
 


I don't think I can use manuver's for a snake's swiftness. I moved around this round, and used WRT on Kirrg, he will definately be able to hit the bugbear now. FEEL THE PAIN!!! Hopefully he will hold still and he can beat on him. He probably is a sorc of some sort. H4H, what kind of armor is he wearing? What about a shield? Is he threatening us when he is casting spells(is he carrying a heavy shield and a weapon)?
 

With Duroin, Kirrg and Jonathon in the postions they are in, Virashil can move G14 and box the bugbear in so that he can't escape. I am pretty sure that you can't move through an opponent's square, even when they are invisible.
 

With Duroin, Kirrg and Jonathon in the postions they are in, Virashil can move G14 and box the bugbear in so that he can't escape. I am pretty sure that you can't move through an opponent's square, even when they are invisible.

The only wrong with this plan is if it tries to cast, Vira will have to make the concentration check to cast defensively as well(assuming she readies a magic missle to disrupt and assuming he threatens to make an AoO). Her skill should be high enough to do so, but if she fails, the invisibility spell might go off without a hitch(assuming he casts on the defensive as well and makes his concentration). I am unsure about the moving through an opponents square while invisible as well. I suppose if he did it last round he either got really lucky and didn't hear him or he can do it....
 

Last round he still had an easy way past us, since Kirrg didn't move up to face him until after the invisibility was cast. So an avenue existed in which the bugbear could squeeze through. This time, however, I don't see how he can possibly get around us. He's pinched himself against a wall, the poor chap.
 

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