Hacking Blades In The Dark With John Harper And Deep Cuts

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Blades In The Dark is one of the most influential role playing games in the past decade. Multiple games use everything from the d6 pool system to long term projects measured in clocks. What began as an evolution from the Powered By The Apocalypse lineage of games has grown into its own robust tree in the gaming forest.

Designer John Harper took the opportunity to partner with Evil Hat Productions again to produce Deep Cuts. This expansion of the game includes new details on the city of Duskvol, alternate rules systems and lessons learned from running the game in public and private over the past decade. Harper was kind enough to give me some time to chat toward the end of the crowdfunding run.

Blades in the Dark is a game that's designed to be hacked and customized as you play,” said Harper, “with instructions in Chapter 9 (Changing the Game) for doing just that. Over many years of running the game, I've done lots of tweaking and customizing myself, and I realized I had enough new material (both setting and mechanics) that it made sense to put it all together as a supplement that could be useful for other Blades groups.”

Much of the book comes from Harper watching other groups play his game on actual plays. It’s exciting to see someone play your game but can also inspire you to make changes based on their ideas.

“I've watched a lot of Blades AP,” said Harper. “Sometimes I'll see a group that's a bit hesitant to modify the game to suit their specific preferences, even when a particular mechanic or setting element isn't working for them. I'm thinking ‘that's what Chapter 9 is for!’ So I guess Deep Cuts is also kind of an extended example for Chapter 9 -- hopefully it will inspire more groups to tweak and modify the game themselves.”

One of the things that’s always stood out for me is how the setting of the game nails the perfect balance between detail and flexibility. Blades is full of so many interesting ideas and leaves plenty of room for groups to define what the details mean and how they came to be. It allows games to develop with a great depth without having to read tie-in novels or get attached to a big name IP.

“[The way] each game group (and individual player) connects to and plays with the setting elements of the game [is] different and surprising every time,” said Harper. “A detail that I threw in because I thought it was cool, or a background NPC with a one-sentence description, or a bit of technology or lore -- I never know what it's going to be that hooks players and becomes the focal point for play. I made the city of Doskvol somewhat small but very dense, hoping that players would make discoveries and find their own interests in the setting -- but the specific way that each person does it still surprises me. That's probably one main reason why I keep running the game, actually.”

Harper provides several new details in Deep Cuts to expand not just the city but the work around it. The world around the city is getting darker as a reaction to how pliers have carved lives out on their own. Players are used to having the local powers against them. How about the world?

“I think the Covenant -- a military airship sent to "monitor" Doskvol -- is an important one,” said Harper. “The ship is involved in a secret (supernatural) situation that's threatening the Imperium from without, as well as embodying the increasingly desperate moves of an oppressive regime that would turn its military forces against its own citizens. Doskvol has always been a tough place to survive when you oppose the powers-that-be, but the arrival of the airship is an escalation that makes things even tougher for the scoundrels in the underworld. I'm excited to see what Blades groups do under these new, harsher conditions.”

Forged In The Dark games have pushed the boundaries of the original system. They’ve turned Blades In The Dark into an ongoing philosophy rather than a lone game. The ideas offered in Deep Cuts continue a conversation Harper began a decade ago.

“There are so many cool designs happening in this space,” said Harper, “but I especially want to shout out Mikey Hamm (Slugblaster), Ema Acosta (Crescent, Exile), Gareth Damian Martin (Citizen Sleeper), Tim Denee (Blades '68), and Emanoel Melo (CBR+PNK).”.

Deep Cuts crowdfunds through June 19th, 2025. Backer rewards are expected in late Q4 of this year.
 

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Rob Wieland

Rob Wieland

I'm really underwhelmed that they do not ship outside of the US. Print-on-demand is not a bad option, but as I own the original I wanted to get the expansion in a form factor, paper and format that fit with it. I hope my FLGS will get a copy.
 

I'm really underwhelmed that they do not ship outside of the US. Print-on-demand is not a bad option, but as I own the original I wanted to get the expansion in a form factor, paper and format that fit with it. I hope my FLGS will get a copy.
International shipping is a beast in normal times. In an era of Penguin Tariffs, I can see why a company would prefer not to risk direct shipping to fans outside the US.
 
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International shipping is a beast in normal times. In an era of Penguin Tariffs, I can see why a company would prefer not to risk direct shipping to companies outside the US.
It’s nothing to do with tariffs.

The tariffs are for importing things INTO the US, not out of it.

And they don’t apply to books anyway.
 

It’s nothing to do with tariffs.

The tariffs are for importing things INTO the US, not out of it.

And they don’t apply to books anyway.

It's unclear if they do or don't. Some companies have paid tariffs for books on the water.

The books are likely not printed in the US. If they are imported to a warehouse here, then sent out to a backer, the tariff is paid by the publisher.

Even if they are printed in the US, the current president has shown that he can change his mind on a whim. It makes sense for a company to not make a promise they might not be abe to keep in six months.
 

It's unclear if they do or don't. Some companies have paid tariffs for books on the water.
I have no heard of any company paying tariffs on books. Box sets yes, but not books. They are exempt.
The books are likely not printed in the US. If they are imported to a warehouse here, then sent out to a backer, the tariff is paid by the publisher.
You’ve got it backwards. If they’re not printed in the US, then the US backers are the ones affected by the tariffs. Not those outside the US.
Even if they are printed in the US, the current president has shown that he can change his mind on a whim. It makes sense for a company to not make a promise they might not be abe to keep in six months.
Tariffs for US/printed books going into the EU would be applied by the EU, not the US. And there are no such tarrifs.

There may be good reasons why they don’t ship outside the US but it’s nothing to do with tariffs. Evil Hat has never shipped outside the US, going back LONG before the tariffs. I’ve no idea why because I’ve backed dozens of Kickstarters and nobody else struggles with that. But it’s nothing to do with tariffs.
 

I have no heard of any company paying tariffs on books. Box sets yes, but not books. They are exempt.

You’ve got it backwards. If they’re not printed in the US, then the US backers are the ones affected by the tariffs. Not those outside the US.

Tariffs for US/printed books going into the EU would be applied by the EU, not the US. And there are no such tarrifs.

There may be good reasons why they don’t ship outside the US but it’s nothing to do with tariffs. Evil Hat has never shipped outside the US, going back LONG before the tariffs. I’ve no idea why because I’ve backed dozens of Kickstarters and nobody else struggles with that. But it’s nothing to do with tariffs.
Yeah, Evil Hat doesn’t ship outside the US. Been that way for as long as I remember. I don’t know why either, but yes it predates the tariffs by years.
 

I have no heard of any company paying tariffs on books. Box sets yes, but not books. They are exempt.

I have heard differently, but the key phrase missing here regardless is : for now. That could change between the time the KS ends and the books. Even if tariffs don't apply directly, they've added a layer of economic instability that's been a gut check to a lot of people in the industry.
You’ve got it backwards. If they’re not printed in the US, then the US backers are the ones affected by the tariffs. Not those outside the US.
The books ship from China to a fulfillment warehouse in the US. The tariff is paid. Then they ship to international backers. A lot of companies are covering these costs for now but I don't think that will be forever.

They might be able to figure out a way that the books ship directly from China to avoid that, but that's a lot of time and money to figure that out instead of saying "Sorry, please wait until these books hit international distribution."
Tariffs for US/printed books going into the EU would be applied by the EU, not the US. And there are no such tarriff
There may be good reasons why they don’t ship outside the US but it’s nothing to do with tariffs. Evil Hat has never shipped outside the US, going back LONG before the tariffs. I’ve no idea why because I’ve backed dozens of Kickstarters and nobody else struggles with that. But it’s nothing to do with tariffs.

Plenty of companies struggle with shipping outside the US. Some of them eat the costs of extra logistics in the name of customer service. Some of them figure out a solution that works for their company. It's not one size fits all. There are companies that decide the downsides of international shipping are not worth the trouble.
 

Yeah, Evil Hat doesn’t ship outside the US. Been that way for as long as I remember. I don’t know why either, but yes it predates the tariffs by years.
From what I've heard, it's how lost packages eat into the slim profit margins of gaming books. If you need to send three copies of a thing because the first two didn't get there, that's incentive to not send things there via international post.

Better to wait until it gets to distribution where if that happens, at least you have someone to yell at and pay you back for losing the packages.
 
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The books ship from China to a fulfillment warehouse in the US. The tariff is paid. Then they ship to international backers. A lot of companies are covering these costs for now but I don't think that will be forever.
IF that were the case, then the tariff would apply to US backers and international backers equally, because the tariff would apply when the books entered the US. It would not explain why a company cannot ship outside the US. (Because it doesn't, because the reason Evil Hat has never shipped outside the US isn't the tariffs, and also because books are not subject to the tariffs).

They might be able to figure out a way that the books ship directly from China to avoid that, but that's a lot of time and money to figure that out instead of saying "Sorry, please wait until these books hit international distribution."
Most companies I've backed on Kickstarter have fulfilment partners in the US and in Europe.
 

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