Could there be a metamagic of Hacking?
For example, when someone casts Message or Sending, the recipient knows who sent them a message.
How about a Sending with falsified header information? Sorcerer Able (who is also Wizard 5 or Cleric 5, since Sending is not on the Sorceror list) casts Sending to Paladin Bob, but Paladin Bob thinks that the message came from High Priest Charles; Bob's 25-word return message goes to Sorceror Able.... possibly including information which Bob would not have knowingly revealed to Able.
What are some other spells which implicitly convey information, which could be falsified?
If the caster of Detect Thought chooses to probe deeper than surface thoughts, "the target knows that you are probing into its mind". But how much does the target learn, about who you are? Especially without line-of-sight and without previous contact? However much information the target gets, that information could be hackable.
The subject of a Raise Dead spell knows who cast Raise Dead, and that might affect the subject's decision whether to return to the body. Sorceror 3 with Hacking metamagic, plus 9 levels in Cleric: hack the "header information" so that the subject thinks their own religion's high priest is raising them. However, afterlife and the gods are subject to setting-specific rules; in a setting which includes Kelemvor, I'd rule that Kelemvor has countermeasures against misinformation.
Dominate Person and Monster allow mental control, but do not specify that the target necessarily learns anything from the telepathic connection. Crown of Madness causes the target to be "charmed by you", so it can't attack you, but does it learn who you are, if it never sees you? (For example, if the target is blind or blindfolded, or you're under Greater Invisibility.)
For example, when someone casts Message or Sending, the recipient knows who sent them a message.
How about a Sending with falsified header information? Sorcerer Able (who is also Wizard 5 or Cleric 5, since Sending is not on the Sorceror list) casts Sending to Paladin Bob, but Paladin Bob thinks that the message came from High Priest Charles; Bob's 25-word return message goes to Sorceror Able.... possibly including information which Bob would not have knowingly revealed to Able.
What are some other spells which implicitly convey information, which could be falsified?
If the caster of Detect Thought chooses to probe deeper than surface thoughts, "the target knows that you are probing into its mind". But how much does the target learn, about who you are? Especially without line-of-sight and without previous contact? However much information the target gets, that information could be hackable.
The subject of a Raise Dead spell knows who cast Raise Dead, and that might affect the subject's decision whether to return to the body. Sorceror 3 with Hacking metamagic, plus 9 levels in Cleric: hack the "header information" so that the subject thinks their own religion's high priest is raising them. However, afterlife and the gods are subject to setting-specific rules; in a setting which includes Kelemvor, I'd rule that Kelemvor has countermeasures against misinformation.
Dominate Person and Monster allow mental control, but do not specify that the target necessarily learns anything from the telepathic connection. Crown of Madness causes the target to be "charmed by you", so it can't attack you, but does it learn who you are, if it never sees you? (For example, if the target is blind or blindfolded, or you're under Greater Invisibility.)