edbonny
Explorer
You can have a lot of fun options with this... I'd say playing a human is just out of the question. The bloodline is just not pure. One does not get a purebreed ancestor race from breeding two mutts. That leaves you figuring out what you want the new class to be/have. Besides designing a new race for this character, you can open up new options to the player once you have picked a race to start with.
Start off with choosing to be either a half-elf or a half-orc and challenging the player to define the character intertwining three ancestral races. Here are a few ideas:
> Allow the character to take feats, prestige classes, etc. normally exclusive to those of human, orcish or elvish blood. Races of Faerun has a good number of both.
> Consider allowing the character access to one or two levels of the various human / elf / orc racial paragon classes introduced in Unearthed Arcana as a means of exploring his racial heritage.
> Create an elf-touched feat if the character is a half-orc or an orc-touched feat if the character is a half-elf, that allows some "voice" to the character's less obvious heritage. Is a human-touched feat out of the question?
- Ed
Start off with choosing to be either a half-elf or a half-orc and challenging the player to define the character intertwining three ancestral races. Here are a few ideas:
> Allow the character to take feats, prestige classes, etc. normally exclusive to those of human, orcish or elvish blood. Races of Faerun has a good number of both.
> Consider allowing the character access to one or two levels of the various human / elf / orc racial paragon classes introduced in Unearthed Arcana as a means of exploring his racial heritage.
> Create an elf-touched feat if the character is a half-orc or an orc-touched feat if the character is a half-elf, that allows some "voice" to the character's less obvious heritage. Is a human-touched feat out of the question?
- Ed
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