Half-Troll CR 3?

Creamsteak

Explorer
Half-Troll
Medium-sized Giant
Hit Dice: 6d8+18 (42 hp)
Initiative: +1 (+1 dex)
Speed: 30 ft.
AC: 21 (+1 dex, +4 natural, +4 monstrous scale mail +2 masterwork large wooden shield)
Attacks: 2 claws +7 melee (or masterwork bastard sword +8 melee), bite +2 melee; or masterwork throwing axe +2 ranged
Damage: Claw 1d4+3, bastard sword 1d10+4, bite 1d4+1, throwing axe 1d6+3
Face/Reach: 5 ft. by 5 ft./10 ft.
Special Attacks: Rend 1d8+4
Special Qualities: Regeneration 3, scent, darkvision 90 ft.
Saves: Fort +8, Ref +3, Will +3
Abilities: Str 17, Dex 12, Con 17, Int 8, Wis 9, Cha 8
Skills: Listen +5, Spot +5
Feats: Alertness, Iron Will
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Climate/Terrain: Any land, aquatic, and underground
Organization: Solitary, Team (2-4), or squad (6-10)
Challenge Rating: 3
Treasure: Equipment
Allignment: Always chaotic evil
Advancement: By character class
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Encounter Level: 3
Circumstance: Average Difficulty
Experience Reward: 900 xp x 1.0
Treasure Reward: 900 gp (Equipment)

Half trolls are the genetic runts of troll society. They are equally fierce and agressive compared to thier bulkier cousins, but they are physically weaker than normal trolls. Half-trolls can be born in any troll clan, and are not actually related to any other species. Sometimes half-trolls, with thier slightly keener intellects, can become the leaders of a lesser troll tribe, and on rare occations they are able to join human society as normal members. Half trolls tend to have more body hair than other trolls, and are less lanky. Half-trolls are proficient in medium armor and carry human weapons to make up for thier weaker standing in troll society. All trolls are proficient with simple weapons, and most half-trolls are proficient in all martial weapons. Most Half-trolls encountered have acquired at least some masterwork equipment in the spoils of hero-hunting that is so traditional in Troll society. Sometimes bits and pieces of trolls armor hint at magical protection. Certain pieces of most Troll armor were at one time part of magical vestments. Half-Trolls cannot use human armor normally, bits and pieces of many different armors are combined to form the crude armor they wear, destroying the enhancement of the magical armor.
 

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Is this something you made up?

Also, what is this part of the stat block?


Encounter Level: 3
Circumstance: Average Difficulty
Experience Reward: 900 xp x 1.0
Treasure Reward: 900 gp (Equipment)



That looks interesting...
 

EricNoah said:
Is this something you made up?

Also, what is this part of the stat block?


Encounter Level: 3
Circumstance: Average Difficulty
Experience Reward: 900 xp x 1.0
Treasure Reward: 900 gp (Equipment)



That looks interesting...

Yes, this is something I made up. Homebrew critters, like man-sized trolls. Very interesting fact: They war with a tribe of exploding kobolds... fire damage and lots of mayhem. Swarms of exploding mini-men versus tall gaunt heavily equiped trollish men.

That part of the statblock is just something I added to the Monster Manual Stat Blocks. I think it's self explanatory. Remind me if it isn't.
 

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