We empathically agree the RAW rules aren't worth the hassle.
But this thread is about showcasing possible replacements. Not merely to say "shrug"
Have you found houserules in this regards that replaces the PHB rules with something much more in line with 5E? Or do you have any comments on my rough blueprint (above)?
Regards,
Zapp
My method is to just quietly ignore the whole hands thing. If the Ranger gets charged, and wants to fight in melee, then she can holster (? is that the word?) her bow, and draw her longsword, and that's fine. If the wizard wants to hold a staff and cast a spell and maybe even still attack with the staff (bonus action spell maybe), then fine.
I've seen your previous comments on this topic, and at the time I decided to just not worry about it; you observe the fiddliness of it all, and I estimated that the balance concerns were probably marginal in the extreme either way. The whole 'hands' thing is removed, and most players are actually unaware of them, since usually it only came up because I asked, "Oh, wait, is that spell somatic? What do you do with your staff?" Now I don't ask, the players do what they want, and everyone is happy.
I don't know if this is suitably concrete for your preference, though.
Restrained does stop casting spells with somatic components, although if you're tied up you might be able to wiggle your hand loose enough to still cast a spell.
Surprisingly, per RAW, the restrained condition doesn't explicitly prevent spellcasting with somatic and/or material components. It just gives the caster disadvantage on attack rolls. I still allow characters to tie up someone sufficiently to prevent such spellcasting, but that's different from an otyugh grabbing someone around the waist with a tentacle.
If you can swing your weapon enough to attack (even with disadvantage) you could move your hand enough to do somatic components unless the restrain is specifically trying to stop it which is also something left up to the DM.
If this is what qualifies as "insane," I'm not sure I can offer much more help.Or, rather, it actually does work. If you drop your mace, cast your spell and then pick up your mace again. Which is insane. But also RAW.
If you drop your mace, cast your spell and then pick up your mace again. Which is insane. But also RAW.
If this is what qualifies as "insane," I'm not sure I can offer much more help.![]()