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Handling Morale Checks
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<blockquote data-quote="ezo" data-source="post: 9581333" data-attributes="member: 7037866"><p>They do, DMG 2014, pg. 273</p><p></p><p></p><p>I've never been thrilled with it, but its there...</p><p></p><p></p><p>For the most part, I do a CR vs. Level comparison to modify the base DC 10. Rolling a successful WIS check means they will flee.</p><p></p><p>For example, my current PCs are level 8. If they were fighting a single Hill Giant (CR 5) the difference is 3 and makes the DC 7. A Hill Giant as a -1 WIS modifier, so a roll of 8 or higher beats the DC 7 and means the giant will flee at half HP instead of continuing to fight.</p><p></p><p>When the PCs were 7th-level fighting a CR 14 adult black dragon, the DC would be 17. At WIS +1 modifier, I would have to roll 16 or higher for the dragon to flee. When it reached half HP, it rolled low so kept fighting.</p><p></p><p>Now, advantage, disadvantage, etc. depends on how the "fight is going". If the battle is going against the monster, it has advantage--it is more likely to realize fleeing is best. If the battle is currently in its favor, but it is below half HP, it has disadvantage---it is at a point it thinks it might win despite its injuries.</p></blockquote><p></p>
[QUOTE="ezo, post: 9581333, member: 7037866"] They do, DMG 2014, pg. 273 I've never been thrilled with it, but its there... For the most part, I do a CR vs. Level comparison to modify the base DC 10. Rolling a successful WIS check means they will flee. For example, my current PCs are level 8. If they were fighting a single Hill Giant (CR 5) the difference is 3 and makes the DC 7. A Hill Giant as a -1 WIS modifier, so a roll of 8 or higher beats the DC 7 and means the giant will flee at half HP instead of continuing to fight. When the PCs were 7th-level fighting a CR 14 adult black dragon, the DC would be 17. At WIS +1 modifier, I would have to roll 16 or higher for the dragon to flee. When it reached half HP, it rolled low so kept fighting. Now, advantage, disadvantage, etc. depends on how the "fight is going". If the battle is going against the monster, it has advantage--it is more likely to realize fleeing is best. If the battle is currently in its favor, but it is below half HP, it has disadvantage---it is at a point it thinks it might win despite its injuries. [/QUOTE]
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