One thing I wish D&D 5E had is a (better) formal system for morale checks, to see when enemies run away.
I usually do a wisdom check for the enemy and just kind of eyeball it: if they roll high, they realize it's time to run, and if they roll low, they stay and fight. But this seems counterintuitive, and I also have never set formal DCs. (For what it's worth, I'm still running 5E14, have not switched to 5E24 at any of my tables so far.)
I'm wondering if anyone has a more structured system for morale checks, either a houserule or a third-party product. If so, please share them here!
ETA: I admit I had forgotten that there is a rule in the DMG. That's probably where I got my "system" from in the first place. But if anyone has a more detailed way of handling it, I'd still love to hear about it. In particular, I'd love a systematic way to modify the DC of the roll.
I usually do a wisdom check for the enemy and just kind of eyeball it: if they roll high, they realize it's time to run, and if they roll low, they stay and fight. But this seems counterintuitive, and I also have never set formal DCs. (For what it's worth, I'm still running 5E14, have not switched to 5E24 at any of my tables so far.)
I'm wondering if anyone has a more structured system for morale checks, either a houserule or a third-party product. If so, please share them here!
ETA: I admit I had forgotten that there is a rule in the DMG. That's probably where I got my "system" from in the first place. But if anyone has a more detailed way of handling it, I'd still love to hear about it. In particular, I'd love a systematic way to modify the DC of the roll.
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