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Hang Time - What if you jump farther than your speed?
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<blockquote data-quote="Pauper" data-source="post: 7461947" data-attributes="member: 17607"><p>This is a great point.</p><p></p><p>The rules do say that you can "cover a number of feet up to your Strength score if you move at least 10 feet on foot <strong>immediately before the jump</strong>." (BR, p.64, emphasis mine) Otherwise, you're presumed to be making a standing long jump and can only get half that distance.</p><p></p><p>However, there is nothing explicit in the jump rule that says the 10 foot run has to be <em>in the same round</em> as the jump, only that the 10 foot run has to "immediately" precede the jump. So if a character ends one turn by moving at least 10 feet, it's reasonable to argue that this counts for the "immediate" 10 foot run needed to do a running long jump to start the next turn, since (as you note elsewhere) the characters don't perceive the turn order as 'I do this then wait six seconds before I do that'. Even better, this leaves the character with a full movement allowance to get maximum distance on the jump.</p><p></p><p>A DM could rule that "immediately before" means "in the same round as" -- I know I've done that without realizing it in the past -- but it's not strictly required by the rule we're discussing here.</p><p></p><p>Good catch.</p><p></p><p>--</p><p>Pauper</p></blockquote><p></p>
[QUOTE="Pauper, post: 7461947, member: 17607"] This is a great point. The rules do say that you can "cover a number of feet up to your Strength score if you move at least 10 feet on foot [b]immediately before the jump[/b]." (BR, p.64, emphasis mine) Otherwise, you're presumed to be making a standing long jump and can only get half that distance. However, there is nothing explicit in the jump rule that says the 10 foot run has to be [i]in the same round[/i] as the jump, only that the 10 foot run has to "immediately" precede the jump. So if a character ends one turn by moving at least 10 feet, it's reasonable to argue that this counts for the "immediate" 10 foot run needed to do a running long jump to start the next turn, since (as you note elsewhere) the characters don't perceive the turn order as 'I do this then wait six seconds before I do that'. Even better, this leaves the character with a full movement allowance to get maximum distance on the jump. A DM could rule that "immediately before" means "in the same round as" -- I know I've done that without realizing it in the past -- but it's not strictly required by the rule we're discussing here. Good catch. -- Pauper [/QUOTE]
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Hang Time - What if you jump farther than your speed?
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