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Hang Time - What if you jump farther than your speed?
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<blockquote data-quote="5ekyu" data-source="post: 7465249" data-attributes="member: 6919838"><p>If one is concerned with the mechanics at all, and if one is presenting it as compleying a jump using movement from two turns, then the fact that the second turn has no movement to spend would seem to be something worth a thought.</p><p></p><p>Thats part of the issue. </p><p>As it is, the result seems to be hang time leap, get sleep, get now free involuntary movement on next turn. </p><p></p><p>Sounds cool.</p><p></p><p>But if you as gm are going to pre-spend their next turns movement and have it apply when they jump even if they get ko, or sleep, or paralyzed that is certainly something a player/character can use.</p><p></p><p>"I move 30'on my race to the sunlight... I dash 3p' more and jump knowing that jump means even if the vampire uses hold person on their turn i will still newtonian-style cover that next 15' (assume 15 str) into the light" etc. </p><p></p><p>Unless you require a gap to jump, you are giving everyone an added "pre-spend your jump from next turn" just with a "hang out here" in the resolution phase.</p><p></p><p>Which is awesome.</p><p>.</p><p>Can pcs pre-spend other activities from future turns or just movement?</p><p></p><p> Like, could they pre-spend any attacks and get them to go off next turn even if "paralyzed"?</p></blockquote><p></p>
[QUOTE="5ekyu, post: 7465249, member: 6919838"] If one is concerned with the mechanics at all, and if one is presenting it as compleying a jump using movement from two turns, then the fact that the second turn has no movement to spend would seem to be something worth a thought. Thats part of the issue. As it is, the result seems to be hang time leap, get sleep, get now free involuntary movement on next turn. Sounds cool. But if you as gm are going to pre-spend their next turns movement and have it apply when they jump even if they get ko, or sleep, or paralyzed that is certainly something a player/character can use. "I move 30'on my race to the sunlight... I dash 3p' more and jump knowing that jump means even if the vampire uses hold person on their turn i will still newtonian-style cover that next 15' (assume 15 str) into the light" etc. Unless you require a gap to jump, you are giving everyone an added "pre-spend your jump from next turn" just with a "hang out here" in the resolution phase. Which is awesome. . Can pcs pre-spend other activities from future turns or just movement? Like, could they pre-spend any attacks and get them to go off next turn even if "paralyzed"? [/QUOTE]
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Hang Time - What if you jump farther than your speed?
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