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Hang Time - What if you jump farther than your speed?
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<blockquote data-quote="Hriston" data-source="post: 7466872" data-attributes="member: 6787503"><p>That isn’t a result. That’s just a restatement of the player’s action declaration. The goal is to get across the chasm, and the approach is to leap through the air with enough force to do so. Unless there’s some special circumstance, the DM normally says yes to movement and notes any resulting change in the situation. For example, “As you land on the other side of the chasm, the bad guy’s minions move forward to block your path.” That’s what I mean by a result, the DM’s turn in the conversation. </p><p></p><p></p><p></p><p>Well, that isn’t exactly true. By allowing a partial jump, you’ve moved the distance covered by the partial jump forward from the next round into the current one. There seems to be no reason to do this other than to gain this benefit. </p><p></p><p></p><p></p><p>Okay, sorry for the headaches. You have a good one too.</p></blockquote><p></p>
[QUOTE="Hriston, post: 7466872, member: 6787503"] That isn’t a result. That’s just a restatement of the player’s action declaration. The goal is to get across the chasm, and the approach is to leap through the air with enough force to do so. Unless there’s some special circumstance, the DM normally says yes to movement and notes any resulting change in the situation. For example, “As you land on the other side of the chasm, the bad guy’s minions move forward to block your path.” That’s what I mean by a result, the DM’s turn in the conversation. Well, that isn’t exactly true. By allowing a partial jump, you’ve moved the distance covered by the partial jump forward from the next round into the current one. There seems to be no reason to do this other than to gain this benefit. Okay, sorry for the headaches. You have a good one too. [/QUOTE]
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Hang Time - What if you jump farther than your speed?
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