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Harpoons used against dragons?
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<blockquote data-quote="frankthedm" data-source="post: 3197678" data-attributes="member: 1164"><p>Yes there are and they are broken.</p><p></p><p>Harpoon Exotic ranged. 15 gp 1d8 Small / 1d10 / medium x2 crit, 30 ft. inc. 10 lb. PSW 107.</p><p></p><p>Harpoon: The harpoon is a broad−bladed spear forged with barbs. The shaft of the harpoon has a trailing rope attached to the control harpooned creatures. Though designed for hunting whales and other large sea creatures, the harpoon can be used on dry land.</p><p>If it deals damage, the harpoon lodges in an opponent who fails a Reflex saving throw (DC 10 + the damage dealt). A harpooned crea−ture moves at only half speed and cannot charge or run. If you control the trailing rope by succeeding on an opposed Strength check while holding it, the harpooned creature can move only within the limits that the rope allows (the trailing rope is 30 feet long). If the harpooned creature attempts to cast a spell, it must succeed on a DC 15 Concentration check or lose the spell.</p><p></p><p>The harpooned creature can pull the harpoon from its wound if it has two free hands and takes a full−round action to do so, but it deals damage to itself equal to the initial damage the harpoon dealt. A character who succeeds on a DC 15 Heal check can remove a harpoon without further damage.</p></blockquote><p></p>
[QUOTE="frankthedm, post: 3197678, member: 1164"] Yes there are and they are broken. Harpoon Exotic ranged. 15 gp 1d8 Small / 1d10 / medium x2 crit, 30 ft. inc. 10 lb. PSW 107. Harpoon: The harpoon is a broad−bladed spear forged with barbs. The shaft of the harpoon has a trailing rope attached to the control harpooned creatures. Though designed for hunting whales and other large sea creatures, the harpoon can be used on dry land. If it deals damage, the harpoon lodges in an opponent who fails a Reflex saving throw (DC 10 + the damage dealt). A harpooned crea−ture moves at only half speed and cannot charge or run. If you control the trailing rope by succeeding on an opposed Strength check while holding it, the harpooned creature can move only within the limits that the rope allows (the trailing rope is 30 feet long). If the harpooned creature attempts to cast a spell, it must succeed on a DC 15 Concentration check or lose the spell. The harpooned creature can pull the harpoon from its wound if it has two free hands and takes a full−round action to do so, but it deals damage to itself equal to the initial damage the harpoon dealt. A character who succeeds on a DC 15 Heal check can remove a harpoon without further damage. [/QUOTE]
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Harpoons used against dragons?
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