Whizbang Dustyboots
Gnometown Hero
I've been thinking about using "Redhurst: Academy of Magic" for a play-by-e-mail game, but was wondering exactly what to DO with it -- I don't have a burning desire to recreate "Harry Potter" school room adventures, and was more interested in having most of the action take place during school breaks, when the players get unexpectedly stranded somewhere, when they stumble into various sorts of serious trouble, etc. Any suggestions?
I'm especially interested in modules with the appropriate theme. I think "Beyond the Crystal Cave," "The Magic Dump" and "The Dragonfiend Pact" could all work pretty easily, either for students or new graduates. Any other suggestions?
I'm especially interested in modules with the appropriate theme. I think "Beyond the Crystal Cave," "The Magic Dump" and "The Dragonfiend Pact" could all work pretty easily, either for students or new graduates. Any other suggestions?


