Ogrork the Mighty
Explorer
I'm beginning to think that the glut (IMO) of D&D material out there has only helped WotC strengthen its D&D sales, rather than weaken it via competition. The reason? So much material that the only way for a DM to keep a handle on it all is to default allowable material to WotC material only.
Over the past few years I've purchased 3rd party material to some extent but recently (the last year or so) I've very much reduced such purchases. Some of it has to do with quality, but the greater reason is that I simply have so much D&D material that I don't need 3rd party sources - or the tweaking that is often required to make sure it's balanced and won't "break" the existing rules. There's simply so much out there that I can't keep up and I'd rather just stick to the official D&D stuff. I can say that I'd be much more reluctant in my games to allow non-WotC material than I would any other 3rd party stuff.
So, in a nutshell, it's my (limited) opinion that the glut of material may actually help WotC in that consumers like me can't be bothered to keep up on it all and so just stick to the official stuff.
Thoughts?
Over the past few years I've purchased 3rd party material to some extent but recently (the last year or so) I've very much reduced such purchases. Some of it has to do with quality, but the greater reason is that I simply have so much D&D material that I don't need 3rd party sources - or the tweaking that is often required to make sure it's balanced and won't "break" the existing rules. There's simply so much out there that I can't keep up and I'd rather just stick to the official D&D stuff. I can say that I'd be much more reluctant in my games to allow non-WotC material than I would any other 3rd party stuff.
So, in a nutshell, it's my (limited) opinion that the glut of material may actually help WotC in that consumers like me can't be bothered to keep up on it all and so just stick to the official stuff.
Thoughts?