Campbell said:
To be honest, it's hard for to wrap my head around the fact that some DMs allow or disallow crunchy elements on a book by book basis.
I know for me it is not book-by-book, but rather case-by-case. For example, I am using
Skull & Bones as an adjunct to my current campaign, but only parts of it -- some of the weapons, a couple of the prestige classes, some of the creatures, and the naval combat rules. The rest doesn't quite fit with my world.
Or you could look at my use of the MM -- I have taken the basic animals (and some of their dire equivalents), as long as they fit in a jungle environment. I have also taken zombies, vampires, skeletons and ghosts, but none of the intelligent monsters (such as orcs, goblins, lammasu, mind flayers, etc.), as they also do not fit with my game world.
It's all a matter of simply picking and choosing, from any source as seems appropriate, to create the right texture and flavour for a particular gaming world. I don't worry about which company makes the material as much as how much the material seems appropriate.
