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Has 5E Restored or Diminished Your Faith in WotC?
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<blockquote data-quote="Dausuul" data-source="post: 5806248" data-attributes="member: 58197"><p>So far, it has restored my--not faith in, so much as sense of connection with, certain people at WotC, especially Mike Mearls.</p><p></p><p>Playing Iron Heroes made me think of Mearls as a guy who saw gaming fundamentally the way I do, such that I would likely "connect" on a gut level with games of his design. Iron Heroes had a lot of flaws, but underneath it all was a feeling of "Yeah--this is what I'm looking for." That feeling was somewhat undercut by his association with 4E, which I felt had a great deal more polish than Iron Heroes, but far less soul. However, since Mearls actually took the helm of D&D, that feeling has been coming back. Essentials restored a lot of it, and what I've heard about 5E has brought it back even more. I'm very much looking forward to seeing what's ahead for us.</p><p></p><p>I will add that after reading some of Ryan Dancey's recent <a href="http://www.enworld.org/forum/news/315975-wizards-coast-dungeons-dragons-insider-d-d-4th-edition-hasbro-some-history.html" target="_blank">posts</a> on the subject, I think I have a better picture of why 4E went the way it did (in short: ultimatum from Hasbro to raise D&D revenue to impossible levels, or have the whole brand put on ice, leading to 4E and DDI as a kind of Hail Mary pass), and I have a lot more sympathy for the folks in charge of the project, who were really in an impossible position. I obviously don't know the internal politics going on in Wizards/Hasbro executive offices, but I get the feeling 5E is not being made under the same kind of "do or die" pressure, which is reassuring.</p><p></p><p>As far as NDAs and keeping stuff under wraps, come on! Everyone from DDXP says the rules were very rough, clearly an early draft. We've been promised an extensive open playtest. If the playtest proves to be not what we expect, or WotC doesn't seem to be taking our feedback into account, <em>then</em> we can go after them for not being open enough. Right now, however, everything looks fine to me on that front.</p></blockquote><p></p>
[QUOTE="Dausuul, post: 5806248, member: 58197"] So far, it has restored my--not faith in, so much as sense of connection with, certain people at WotC, especially Mike Mearls. Playing Iron Heroes made me think of Mearls as a guy who saw gaming fundamentally the way I do, such that I would likely "connect" on a gut level with games of his design. Iron Heroes had a lot of flaws, but underneath it all was a feeling of "Yeah--this is what I'm looking for." That feeling was somewhat undercut by his association with 4E, which I felt had a great deal more polish than Iron Heroes, but far less soul. However, since Mearls actually took the helm of D&D, that feeling has been coming back. Essentials restored a lot of it, and what I've heard about 5E has brought it back even more. I'm very much looking forward to seeing what's ahead for us. I will add that after reading some of Ryan Dancey's recent [URL="http://www.enworld.org/forum/news/315975-wizards-coast-dungeons-dragons-insider-d-d-4th-edition-hasbro-some-history.html"]posts[/URL] on the subject, I think I have a better picture of why 4E went the way it did (in short: ultimatum from Hasbro to raise D&D revenue to impossible levels, or have the whole brand put on ice, leading to 4E and DDI as a kind of Hail Mary pass), and I have a lot more sympathy for the folks in charge of the project, who were really in an impossible position. I obviously don't know the internal politics going on in Wizards/Hasbro executive offices, but I get the feeling 5E is not being made under the same kind of "do or die" pressure, which is reassuring. As far as NDAs and keeping stuff under wraps, come on! Everyone from DDXP says the rules were very rough, clearly an early draft. We've been promised an extensive open playtest. If the playtest proves to be not what we expect, or WotC doesn't seem to be taking our feedback into account, [I]then[/I] we can go after them for not being open enough. Right now, however, everything looks fine to me on that front. [/QUOTE]
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