Re: Re: Has anybody tried out AEG's Swashbuckling Adventures? Any thoughts?
It seemed to me that stuff was purposefully overpowered because in Theah, magic items are extraordinarily rare. D&D power levels for fighter types assume that they are decked out head to toe in magical booty. Swashbuckling Adventures compensates for this lack of magical gear. It also helps people play daring swashbucklers that don't wear any armor, and a few parts of the book really favor people who don't wear armor.
I haven't played it yet but I think that as a complete system it looks like it would work very well so long characters don't get too much magic gear. In terms of pulling out bits and pieces, you really need to use discretion. There is definitely some stuff you can pull out for flavor though.