I am talking about a book that helps a DM, by listing the types of businesses, people, monsters, Adventure settings ( Theives guild war, Sewer running, Political intrigues) that are able to be found in different cities, and porttowns. With suggestions on how to work them into an adventure. Perhaps with some plots and Places premade to slip into a homebrewed campaign.
The book could have the history of some Medieval cities, or such and a few Fantasy cities to boot.
I don't know what else could be put in but perhaps
a series of <Insert Class> Urban Adventurers
For example
Barbarians as Urban Adventurers
From the wild regions of the world the Barbarian adventurer wanders from time to time into the civilized streets. Surviving here on their own can be a dangerous adventure in its own right.
Finding jobs as Bouncers, Sell swords, and Laborers the Barbarian adventurer fits himself into the educated underworld as a ruffian or hitman, an extortioner, or a Tax collector using his brute strenght and his Intimidating physical stature to bully the soft southerners.
Fighters as Urban Adventurers.
Rogues as Urban Adventurers....and so on
With some feats, and new skills, and equipment added to fill out the needs of the city life.
Another thing I would like to see in it is rules for Markets, and Bazaars, Trade Auctions, and trading in general. (like availability) Odd equipment that has little practical adventurer use , but is their mostly to flush out the world. ( for this part perhaps the book could go through different historical market types such as the Medieval fairs, the Arabic Bazaars, the greek Agora, and talk about such things as slavery in a fantasy culture.)
Anyway throwing out the Idea to the general population to see what it gives back.
The book could have the history of some Medieval cities, or such and a few Fantasy cities to boot.
I don't know what else could be put in but perhaps
a series of <Insert Class> Urban Adventurers
For example
Barbarians as Urban Adventurers
From the wild regions of the world the Barbarian adventurer wanders from time to time into the civilized streets. Surviving here on their own can be a dangerous adventure in its own right.
Finding jobs as Bouncers, Sell swords, and Laborers the Barbarian adventurer fits himself into the educated underworld as a ruffian or hitman, an extortioner, or a Tax collector using his brute strenght and his Intimidating physical stature to bully the soft southerners.
Fighters as Urban Adventurers.
Rogues as Urban Adventurers....and so on
With some feats, and new skills, and equipment added to fill out the needs of the city life.
Another thing I would like to see in it is rules for Markets, and Bazaars, Trade Auctions, and trading in general. (like availability) Odd equipment that has little practical adventurer use , but is their mostly to flush out the world. ( for this part perhaps the book could go through different historical market types such as the Medieval fairs, the Arabic Bazaars, the greek Agora, and talk about such things as slavery in a fantasy culture.)
Anyway throwing out the Idea to the general population to see what it gives back.