Bill Zebub
“It’s probably Matt Mercer’s fault.”
Oh, can we all play this game and just make blanket statements about populations that confirm our arguments?
So why do so many GM's want to play their players' PCs? Or, why are so many game so good that don't care about metagaming? Or, why do?
This is fun. I like these games.
Can I play?
Why are so many GMs and players so sure they know better than a player what that player's character "would do" in various situations?
Here's the thing I just don't understand: if everybody at the table knows the solution to a challenge (e.g., burn the trolls) there is not really any challenge to overcome. People are just enjoying roleplaying what they think their characters "would do" in the situation, but there isn't actually anything to solve. Right? Because everybody knows the answer, there's not an actual, real challenge being presented. The players are kind of like the cast members of a movie filming a scene: everybody on the set knows that you snip the blue wire, not the red wire, and the hero will eventually snip the right one, but in the meantime they're all pretending to be terrified.
So why is it "cheating" to "gain advantage" if one of the players suddenly decides their character knows the answer? Is the problem just that they went off-script, like if the actor in the movie snipped the blue wire without agonizing over it?