BaronVonOwn
Villager
Personally I despise Tiny Hut because long rests are one of the most broken things about D&D. It's already hard enough to balance encounters without this spell.
Instead of banning it, I had a wild idea: what if it was a concentration spell? Meaning whoever is casting it has to stay up and maintain the spell all night, not gaining a rest and making a noble and desperate sacrifice to save the party? Or should there be no drawbacks to playing a higher level wizard?
				
			Instead of banning it, I had a wild idea: what if it was a concentration spell? Meaning whoever is casting it has to stay up and maintain the spell all night, not gaining a rest and making a noble and desperate sacrifice to save the party? Or should there be no drawbacks to playing a higher level wizard?
 
				 
 
		 
 
		
 
 
		 
 
		 
 
		 
 
		 
 
		 
 
		 
 
		 
 
		 
 
		 
 
		