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<blockquote data-quote="Alzrius" data-source="post: 8853098" data-attributes="member: 8461"><p>Except that when he talked about the shift toward one coming at the expense of the other, he wasn't talking with regards to WotC's production resources (well, he did allude to it), but rather toward the style of play that new players would formulate with regard to having learned the game in a digital environment where PC interaction with the game world was something that needed to be coded into the system, rather than through imaginative play.</p><p></p><p>That's why he talks about breaking down a wall or flooding a dungeon to clear it out being things that would quite possibly never occur to players who came into One D&D via the VTT, because those options presumably aren't available in the context of the VTT's digital tools.</p><p></p><p>Now, admittedly this could have used some contextualization in that not all VTTs are alike. Roll20, for instance, can function as little more than digital graph paper, token set, and dice roller, preserving a great deal of the imaginative play experience. But given that he was speaking directly to the demonstration that WotC had recently shown of a graphically-intensive 3D VTT, which seemed to highlight PC interaction with the environment far more than a simple online graph, I think that's a forgivable assumption.</p><p></p><p>Your memory is flawed in this regard. He talks about the limits of digital gaming, certainly, but that's a far cry from implying that it's "worse." Personally, I don't see the problem with talking about those limits, nor about the potential for the assumptions that they engender being presented when people who start playing D&D via the VTT bring them to the tabletop experience.</p><p></p><p>Again, talking about the limits of a particular medium is not "badwrongfun" anymore than talking about the limits of narrative play is saying that narrative play is badwrongfun. You can have a discussion about the drawbacks that something poses without casting aspersions on the thing itself, or the people who enjoy it, which is what he's doing here. Your negative interpretation of what he's saying isn't found in the video itself.</p></blockquote><p></p>
[QUOTE="Alzrius, post: 8853098, member: 8461"] Except that when he talked about the shift toward one coming at the expense of the other, he wasn't talking with regards to WotC's production resources (well, he did allude to it), but rather toward the style of play that new players would formulate with regard to having learned the game in a digital environment where PC interaction with the game world was something that needed to be coded into the system, rather than through imaginative play. That's why he talks about breaking down a wall or flooding a dungeon to clear it out being things that would quite possibly never occur to players who came into One D&D via the VTT, because those options presumably aren't available in the context of the VTT's digital tools. Now, admittedly this could have used some contextualization in that not all VTTs are alike. Roll20, for instance, can function as little more than digital graph paper, token set, and dice roller, preserving a great deal of the imaginative play experience. But given that he was speaking directly to the demonstration that WotC had recently shown of a graphically-intensive 3D VTT, which seemed to highlight PC interaction with the environment far more than a simple online graph, I think that's a forgivable assumption. Your memory is flawed in this regard. He talks about the limits of digital gaming, certainly, but that's a far cry from implying that it's "worse." Personally, I don't see the problem with talking about those limits, nor about the potential for the assumptions that they engender being presented when people who start playing D&D via the VTT bring them to the tabletop experience. Again, talking about the limits of a particular medium is not "badwrongfun" anymore than talking about the limits of narrative play is saying that narrative play is badwrongfun. You can have a discussion about the drawbacks that something poses without casting aspersions on the thing itself, or the people who enjoy it, which is what he's doing here. Your negative interpretation of what he's saying isn't found in the video itself. [/QUOTE]
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