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Hasbro Bets Big on D&D
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<blockquote data-quote="LuisCarlos17f" data-source="post: 8853286" data-attributes="member: 6802378"><p>My suggestion is D&D-Beyond should allow some space for fan-fiction and fan-art. The webcomics has got a potential to promote the brand.</p><p></p><p>The VTT should allow some tool to produce <a href="https://en.wikipedia.org/wiki/Machinima" target="_blank">machinimas</a> by the own players.</p><p></p><p>[URL unfurl="true"]https://en.wikipedia.org/wiki/Machinima[/URL]</p><p></p><p>Hasbro's strategy has bet for licencing and collabs. We shouldn't be surprised with potential crossovers.</p><p></p><p>One of the future steps is to find the right power balance for no-fantasy setting (sci-fi or superheroes, for example).</p><p></p><p>D&D is relatively child-friendly, at least when the right adults are the DMs, but it is not too childish. This means D&D products can be bought by collectors, or as gifts for children. Some little children are interested into "games for older boys".</p><p></p><p>* Hasbro should watch if the future Fortnite Creative Mode 2.0. is going to allow some dungeon-crawler option. Maybe the Fortnite Creative Mode 2.0. could become the most used VTT.</p><p></p><p>* My opinion is Forgotten Realms is the most popular setting thanks the videogames Baldur's Gate and Newerwinters, but lots of D&D have been forgotten. And today the videogame industry demands too much for an AAA or a online multiplayer.</p><p></p><p>* Collabs in D&D-Beyond? For example a D&D version of the cartoon "Pirates of the dark Waters".</p><p></p><p>* Ravenloft could be adapted into action-live movies, maybe set in domains with XX-XXI century technology, and known lore shouldn't be necessary for the potential audience.</p><p></p><p>* Birthright setting is right for a strategy videogame style Warhammer: Total War. Dark Sun is perfect for a survival vieogame style "Conan Exiles".</p><p></p><p>* We don't know if Hasbro is too commited by the parnertship with Paramount to allow D&D produced by other companies.</p><p></p><p>* My suspects are 2023 is going to be a year with a lot of troubles and changes within Hollywood and the entertaiment industry. This means Hasbro could have to rethink plans about partnership.</p><p></p><p>* Maybe now it is the best time for a Warcraft TTRPG but this time being published by WotCs. Blizzard Activions is not in the in the right conditions to demand too much.</p><p></p><p>* It is not difficult to imagine Hasbro dreaming with WotC publishing Star Wars RPG again, even when now the licence is owned by other. Now Star Wars is not a brand with a good health, and maybe a new Star Wars d20 would</p><p>be the necessary step. Fandom should be allowed to create their own vision of SW.</p><p></p><p>When the licence with Mophidious ended, Hasbro could be very interested into WotC publishing Star Trek d20, but here the totally compability couldn't be total. Other thing is a Spelljammer mash-up version of Star Trek (and if there are some doubts, you can blame Q and his tests or jokes).</p><p></p><p>* I advice the videogames with microtransitions should allow to can play off-line games. </p><p></p><p>My theory is the future of online videogames is a "plataform" with different titles, and "compatible bought cosmetic elements". For example if you buy the pack "Dark Sun" for Fornite, also you will can use those skins or furnitures for you housing, in another videogame. Then you haven't to worry about spending DLCs because if sometime the server of certain game are closed, then you will enjoy the option to use them in off-line games or in another title.</p></blockquote><p></p>
[QUOTE="LuisCarlos17f, post: 8853286, member: 6802378"] My suggestion is D&D-Beyond should allow some space for fan-fiction and fan-art. The webcomics has got a potential to promote the brand. The VTT should allow some tool to produce [URL='https://en.wikipedia.org/wiki/Machinima']machinimas[/URL] by the own players. [URL unfurl="true"]https://en.wikipedia.org/wiki/Machinima[/URL] Hasbro's strategy has bet for licencing and collabs. We shouldn't be surprised with potential crossovers. One of the future steps is to find the right power balance for no-fantasy setting (sci-fi or superheroes, for example). D&D is relatively child-friendly, at least when the right adults are the DMs, but it is not too childish. This means D&D products can be bought by collectors, or as gifts for children. Some little children are interested into "games for older boys". * Hasbro should watch if the future Fortnite Creative Mode 2.0. is going to allow some dungeon-crawler option. Maybe the Fortnite Creative Mode 2.0. could become the most used VTT. * My opinion is Forgotten Realms is the most popular setting thanks the videogames Baldur's Gate and Newerwinters, but lots of D&D have been forgotten. And today the videogame industry demands too much for an AAA or a online multiplayer. * Collabs in D&D-Beyond? For example a D&D version of the cartoon "Pirates of the dark Waters". * Ravenloft could be adapted into action-live movies, maybe set in domains with XX-XXI century technology, and known lore shouldn't be necessary for the potential audience. * Birthright setting is right for a strategy videogame style Warhammer: Total War. Dark Sun is perfect for a survival vieogame style "Conan Exiles". * We don't know if Hasbro is too commited by the parnertship with Paramount to allow D&D produced by other companies. * My suspects are 2023 is going to be a year with a lot of troubles and changes within Hollywood and the entertaiment industry. This means Hasbro could have to rethink plans about partnership. * Maybe now it is the best time for a Warcraft TTRPG but this time being published by WotCs. Blizzard Activions is not in the in the right conditions to demand too much. * It is not difficult to imagine Hasbro dreaming with WotC publishing Star Wars RPG again, even when now the licence is owned by other. Now Star Wars is not a brand with a good health, and maybe a new Star Wars d20 would be the necessary step. Fandom should be allowed to create their own vision of SW. When the licence with Mophidious ended, Hasbro could be very interested into WotC publishing Star Trek d20, but here the totally compability couldn't be total. Other thing is a Spelljammer mash-up version of Star Trek (and if there are some doubts, you can blame Q and his tests or jokes). * I advice the videogames with microtransitions should allow to can play off-line games. My theory is the future of online videogames is a "plataform" with different titles, and "compatible bought cosmetic elements". For example if you buy the pack "Dark Sun" for Fornite, also you will can use those skins or furnitures for you housing, in another videogame. Then you haven't to worry about spending DLCs because if sometime the server of certain game are closed, then you will enjoy the option to use them in off-line games or in another title. [/QUOTE]
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