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Hasbro Bets Big on D&D
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<blockquote data-quote="Lycurgon" data-source="post: 8853347" data-attributes="member: 7025583"><p>It sounds like there is a lot of good and possibly, potentially some bad with what they are saying. </p><p>There is nothing wrong with Hasbro trying to monetize D&D to a greater extent, that is what companies are usually about. </p><p></p><p>More computer games? Cool! I may not play them all but good to have choices. </p><p>If the D&D movie is as fun as it looks I am keen for them to make more. </p><p>I am keen to see a D&D TV show with production values similar to today's fantasy series (WoT, GoT, LOTR etc) but capturing the tone and style of a funny, chaotic party of Adventurer's getting up to shenanigans. It could be great. </p><p>A new D&D cartoon? Sure sounds good. Something like what Vox Machina is doing or even a reboot of the original cartoon. </p><p>More Apparel, Accessories, Funko and other figurines? Yep, all good. </p><p>Start publishing novels set in D&D worlds again, great. </p><p>There are tons of ways for them to make great stuff to make money. And I am all for this.</p><p></p><p></p><p>I just hope that the focus on DnDBeyond as a VTT and monetizing it doesn't diminish the experience for tabletop games that like physical books. </p><p>I don't like the 3D video game nature of the VTT, it is too distracting from using imagination as a primary component of the gaming experience for me. </p><p>I prefer in person TT play to online but due to Covid we often play online these days. I prefer a simple top down VTT, so if DnDBeyond stops supporting integration with other VTTs like Roll20 it will be a loss for me. DnDBeyond is useful for making characters and tracking them online and sharing them with DMs, but I prefer reading physical books.</p><p>If WotC start producing content that is DnDBeyond exclusive that would be disappointing. </p><p>I also think it could be bad if they limit the use of 5e content in favour of their planned evergreen OneD&D on DnDBeyond. If they make replaced 5e content legacy where you can't buy it anymore (like they have already with Volo's and Mordenkainen's), that will limit mixing and matching for people that don't already own the current content. </p><p></p><p>But if they continue to print books and allow DnDBeyond integration with Roll20 and make easy mixing and matching of 5e content with their new OneD&D content, I will be happy.</p></blockquote><p></p>
[QUOTE="Lycurgon, post: 8853347, member: 7025583"] It sounds like there is a lot of good and possibly, potentially some bad with what they are saying. There is nothing wrong with Hasbro trying to monetize D&D to a greater extent, that is what companies are usually about. More computer games? Cool! I may not play them all but good to have choices. If the D&D movie is as fun as it looks I am keen for them to make more. I am keen to see a D&D TV show with production values similar to today's fantasy series (WoT, GoT, LOTR etc) but capturing the tone and style of a funny, chaotic party of Adventurer's getting up to shenanigans. It could be great. A new D&D cartoon? Sure sounds good. Something like what Vox Machina is doing or even a reboot of the original cartoon. More Apparel, Accessories, Funko and other figurines? Yep, all good. Start publishing novels set in D&D worlds again, great. There are tons of ways for them to make great stuff to make money. And I am all for this. I just hope that the focus on DnDBeyond as a VTT and monetizing it doesn't diminish the experience for tabletop games that like physical books. I don't like the 3D video game nature of the VTT, it is too distracting from using imagination as a primary component of the gaming experience for me. I prefer in person TT play to online but due to Covid we often play online these days. I prefer a simple top down VTT, so if DnDBeyond stops supporting integration with other VTTs like Roll20 it will be a loss for me. DnDBeyond is useful for making characters and tracking them online and sharing them with DMs, but I prefer reading physical books. If WotC start producing content that is DnDBeyond exclusive that would be disappointing. I also think it could be bad if they limit the use of 5e content in favour of their planned evergreen OneD&D on DnDBeyond. If they make replaced 5e content legacy where you can't buy it anymore (like they have already with Volo's and Mordenkainen's), that will limit mixing and matching for people that don't already own the current content. But if they continue to print books and allow DnDBeyond integration with Roll20 and make easy mixing and matching of 5e content with their new OneD&D content, I will be happy. [/QUOTE]
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