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<blockquote data-quote="Alzrius" data-source="post: 8853881" data-attributes="member: 8461"><p>I'll certainly admit that there's a large degree of difference between very basic VTTs like Roll20 (which is essentially a digital piece of graph paper, dice roller, and filed character sheets; I know there's more to it than that, but I'm generalizing) and the sort of 3D quasi-video game environment like what was in WotC's recent showcase. As such, I think we need better verbiage than just "VTT" and "3D VTT" to talk about this, though we don't have said verbiage yet...though I suspect we will once 3D VTTs start to become more and more of a realty.</p><p></p><p>But a lot of that is because the VTTs of today are third-party creations meant to work with a variety of systems in order to draw in the largest customer base. That won't be the case with one owned and operated by the same company that makes the RPGs. Especially if it has bells and whistles, to say nothing of content support, that the third-party VTTs don't have. That's aside from the fact that I don't think it's much of a stretch to say that, when the graphics get better, it offloads the need for theater of the mind, and when that happens if can be difficult to go the other way. In that case, I don't think people will go to other VTTs, especially if they've purchased a lot of assets on WotC's. I think they'll be more likely to simply constrict their play-style rather than dump everything to try it again elsewhere.</p></blockquote><p></p>
[QUOTE="Alzrius, post: 8853881, member: 8461"] I'll certainly admit that there's a large degree of difference between very basic VTTs like Roll20 (which is essentially a digital piece of graph paper, dice roller, and filed character sheets; I know there's more to it than that, but I'm generalizing) and the sort of 3D quasi-video game environment like what was in WotC's recent showcase. As such, I think we need better verbiage than just "VTT" and "3D VTT" to talk about this, though we don't have said verbiage yet...though I suspect we will once 3D VTTs start to become more and more of a realty. But a lot of that is because the VTTs of today are third-party creations meant to work with a variety of systems in order to draw in the largest customer base. That won't be the case with one owned and operated by the same company that makes the RPGs. Especially if it has bells and whistles, to say nothing of content support, that the third-party VTTs don't have. That's aside from the fact that I don't think it's much of a stretch to say that, when the graphics get better, it offloads the need for theater of the mind, and when that happens if can be difficult to go the other way. In that case, I don't think people will go to other VTTs, especially if they've purchased a lot of assets on WotC's. I think they'll be more likely to simply constrict their play-style rather than dump everything to try it again elsewhere. [/QUOTE]
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