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Hasbro Bets Big on D&D
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<blockquote data-quote="Dire Bare" data-source="post: 8854363" data-attributes="member: 18182"><p>The "Young Adventurers Guides" are licensed. The only remaining novels, Salvatore's "Dark Elf" series are also now licensed, although they used to be directly published first by TSR and then later by WotC.</p><p></p><p>The novel line started with "Dragons of Autumn Twilight" in 1984 and exploded, running strong until about 2010 when it started to slow. Dropped to a drip by 2013, with a brief try at a revival with "The Sundering" series, but soon ceased altogether by late 2016, with the exception of Salvatore's Drizzt novels, which continue to do well. There wasn't really a number of tries, things were going well, until they weren't. Unless you are counting the "Endless Quest" game books. Those stopped and started a number of times.</p><p></p><p>A 32-year run isn't half bad.</p><p></p><p>WotC now, under license, is ramping up their YA novel line with the "Dungeon Academy" series, and soon "Dungeon Club". There are some movie tie-in novels forthcoming . . . . beyond that, we'll see.</p><p></p><p>Why? What happened to rather suddenly kill the D&D novel line? Was it the readers moving on to something else? Or something else? Could the line become profitable again? I have no idea on any of these questions, and would love to hear from somebody who actually knows, from an insider's perspective.</p></blockquote><p></p>
[QUOTE="Dire Bare, post: 8854363, member: 18182"] The "Young Adventurers Guides" are licensed. The only remaining novels, Salvatore's "Dark Elf" series are also now licensed, although they used to be directly published first by TSR and then later by WotC. The novel line started with "Dragons of Autumn Twilight" in 1984 and exploded, running strong until about 2010 when it started to slow. Dropped to a drip by 2013, with a brief try at a revival with "The Sundering" series, but soon ceased altogether by late 2016, with the exception of Salvatore's Drizzt novels, which continue to do well. There wasn't really a number of tries, things were going well, until they weren't. Unless you are counting the "Endless Quest" game books. Those stopped and started a number of times. A 32-year run isn't half bad. WotC now, under license, is ramping up their YA novel line with the "Dungeon Academy" series, and soon "Dungeon Club". There are some movie tie-in novels forthcoming . . . . beyond that, we'll see. Why? What happened to rather suddenly kill the D&D novel line? Was it the readers moving on to something else? Or something else? Could the line become profitable again? I have no idea on any of these questions, and would love to hear from somebody who actually knows, from an insider's perspective. [/QUOTE]
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