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<blockquote data-quote="MGibster" data-source="post: 8854945" data-attributes="member: 4534"><p>Yeah. There was a point where everyone at TSR, including Lorraine Williams, knew they weren't going to be able to sell all the Dragon Dice that were slated for production, but becuase of that yearly loan, they had no choice but to continue with production. </p><p></p><p></p><p>A lot of people don't fully appreciate just how difficult it is to produce a consistant product over the course of a year let alone over the course of many years. Hostess puts in a lot of effort into making sure the Twinkie you ate in February is just as good, in fact, identical, to the one you will eat in May, August, or in November. If you tell a Hostess food engineer (or scientist or whatever they call themselves) that they don't care about quality they'll probably be offended. </p><p></p><p></p><p>Oh, come on, let's not go down the "there are more important things to worry about" path. Yes, there are more important things to worry about, but for people who like D&D, they can worry about this <em>and </em>those other more important thigns simultaneously. It's not an either/or proposition here. Second, with the monetization we've seen in other industries, video games in particular, but automobile makers who want me to buy a subscription to use the #%#%# heated seats in the car I bought from them, concerns over what WotC might do to monetize D&D are valid. And finally, we're talking about our magical pretend elf games here, if you want to go down the "aren't there more important things to worry about," yes, you're right, but there's much more important things we could be doing but that doesn't invalidate the conversation.</p></blockquote><p></p>
[QUOTE="MGibster, post: 8854945, member: 4534"] Yeah. There was a point where everyone at TSR, including Lorraine Williams, knew they weren't going to be able to sell all the Dragon Dice that were slated for production, but becuase of that yearly loan, they had no choice but to continue with production. A lot of people don't fully appreciate just how difficult it is to produce a consistant product over the course of a year let alone over the course of many years. Hostess puts in a lot of effort into making sure the Twinkie you ate in February is just as good, in fact, identical, to the one you will eat in May, August, or in November. If you tell a Hostess food engineer (or scientist or whatever they call themselves) that they don't care about quality they'll probably be offended. Oh, come on, let's not go down the "there are more important things to worry about" path. Yes, there are more important things to worry about, but for people who like D&D, they can worry about this [I]and [/I]those other more important thigns simultaneously. It's not an either/or proposition here. Second, with the monetization we've seen in other industries, video games in particular, but automobile makers who want me to buy a subscription to use the #%#%# heated seats in the car I bought from them, concerns over what WotC might do to monetize D&D are valid. And finally, we're talking about our magical pretend elf games here, if you want to go down the "aren't there more important things to worry about," yes, you're right, but there's much more important things we could be doing but that doesn't invalidate the conversation. [/QUOTE]
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