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<blockquote data-quote="tenkar" data-source="post: 8855909" data-attributes="member: 15047"><p>We know that brick-and-mortar stores are no longer a concern for WotC, at least as far as D&D is concerned. They are now hoping the customer base will transition to direct sales, with the D&D Beyond content bundled with physical books, and the digital content is released 2 weeks prior to the physical release. I expect VTT content to be part of those bundles in 2024.</p><p></p><p>If you buy into the WotC preorder system, you are buying into their digital marketplace. Since 20% of the 5e player base - specifically, DMs, spend more than the other 80% (players) and much of that 80% is not actively making purchases, subscriptions are going to be the likely route to better monetize the less monetized portion of players. The top officers at WotC come from Microsoft, and Microsoft had leaned heavily into subscriptions the past few years, for MS Office and XBox Games.</p><p></p><p>[MEDIA=youtube]k491Ex3MnH0[/MEDIA]</p></blockquote><p></p>
[QUOTE="tenkar, post: 8855909, member: 15047"] We know that brick-and-mortar stores are no longer a concern for WotC, at least as far as D&D is concerned. They are now hoping the customer base will transition to direct sales, with the D&D Beyond content bundled with physical books, and the digital content is released 2 weeks prior to the physical release. I expect VTT content to be part of those bundles in 2024. If you buy into the WotC preorder system, you are buying into their digital marketplace. Since 20% of the 5e player base - specifically, DMs, spend more than the other 80% (players) and much of that 80% is not actively making purchases, subscriptions are going to be the likely route to better monetize the less monetized portion of players. The top officers at WotC come from Microsoft, and Microsoft had leaned heavily into subscriptions the past few years, for MS Office and XBox Games. [MEDIA=youtube]k491Ex3MnH0[/MEDIA] [/QUOTE]
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